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Image class docos.
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Start of text buffer docos.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1754 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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michaelrsweet committed Nov 27, 2001
1 parent 772f94c commit 4dc5732
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2 changes: 1 addition & 1 deletion documentation/Fl_Bitmap.html
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<!-- NEW PAGE -->

<H2><A name=Fl_Bitmap>class Fl_Bitmap</A></H2>
<H2><A name="Fl_Bitmap">class Fl_Bitmap</A></H2>
<HR>

<H3>Class Hierarchy</H3>
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28 changes: 13 additions & 15 deletions documentation/Fl_GIF_Image.html
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<!-- NEW PAGE -->

<H2><A name=Fl_Bitmap>class Fl_Bitmap</A></H2>
<H2><A name="Fl_GIF_Image">class Fl_GIF_Image</A></H2>
<HR>

<H3>Class Hierarchy</H3>

<UL><PRE>
<A href="Fl_Image.html">Fl_Image</A>
<A href="Fl_Pixmap.html">Fl_Pixmap</A>
|
+----<B>Fl_Bitmap</B>
|
+----<A href="Fl_XBM_Image.html">Fl_XBM_Image</A>
+----<B>Fl_GIF_Image</B>
</PRE></UL>

<H3>Include Files</H3>

<UL><PRE>
#include &lt;FL/Fl_Bitmap.H&gt;
#include &lt;FL/Fl_GIF_Image.H&gt;
</PRE></UL>

<H3>Description</H3>

<P>The <TT>Fl_Bitmap</TT> class supports caching and drawing of mono-color
(bitmap) images. Images are drawn using the current color.</P>
<P>The <TT>Fl_GIF_Image</TT> class supports loading, caching,
and drawing of Compuserve GIF<SUP>SM</SUP> images. The class
loads the first image and supports transparency.</P>

<H3>Methods</H3>

<UL>

<LI><A href="#Fl_Bitmap.Fl_Bitmap">Fl_Bitmap</A></LI>
<LI><A href="#Fl_GIF_Image.Fl_GIF_Image">Fl_GIF_Image</A></LI>

<LI><A href="#Fl_Bitmap.~Fl_Bitmap">~Fl_Bitmap</A></LI>
<LI><A href="#Fl_GIF_Image.~Fl_GIF_Image">~Fl_GIF_Image</A></LI>

</UL>

<H4><A name="Fl_Bitmap.Fl_Bitmap">Fl_Bitmap::Fl_Bitmap(const char *array, int W, int H);<BR>
Fl_Bitmap::Fl_Bitmap(const unsigned char *array, int W, int H);</A></H4>
<H4><A name="Fl_GIF_Image.Fl_GIF_Image">Fl_GIF_Image::Fl_GIF_Image(const char *filename);</A></H4>

<P>The constructors create a new bitmap from the specified bitmap data.</P>
<P>The constructor loads the named GIF image.</P>

<H4><A name="Fl_Bitmap.~Fl_Bitmap">Fl_Bitmap::~Fl_Bitmap();</A></H4>
<H4><A name="Fl_GIF_Image.~Fl_GIF_Image">Fl_GIF_Image::~Fl_GIF_Image();</A></H4>

<P>The destructor free all memory and server resources that are used by
the bitmap.</P>
the image.</P>

</BODY>
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