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That's how the FLTK library works. There are many places where FLTK allocates some memory, to hold a character string for example, and uses and re-uses that memory for the functioning of the library, and never releases it. That is to be considered part of the resources required by FLTK to access the OS and its displays. These are not memory leaks.
Environment: Windows 10, 64bit, vs2022.
reproduce code:
leak position:src/Fl.cxx#1852, code:
i scan the entire project, find
widget_watch
never be freed.The text was updated successfully, but these errors were encountered: