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RBE refactor - build fails to copy MacOSX SDK due to Too many levels of symbolic links
#140977
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Have tried a couple of LED runs based on the drone build: Failed:
Succeeded:
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Following up with the above Attempt5. By removing symlink and upload to CAS without MacOS_SDK, it also passes on parent build: Since this affects only the digest uploaded to CAS, it would not affect artifacts uploaded to GCS and then should not affect Framework side. |
To make it work, I have to manually remove the symlinks of
@zanderso Are these three locations enough? Is there any way to auto retrieve these three locations, I mean |
I suspect those locations are enough. As for You might also walk the tree looking for paths that end in |
https://flutter-review.googlesource.com/c/recipes/+/53803 is a potential fix. But a better approach to move the MacOS SDK to a different location works. Closing. |
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of |
RBE refactoring is WIP: flutter/engine#49416.
Linux mac_unopt
fails when copying MacOSX SDK to CAS: https://ci.chromium.org/ui/p/flutter/builders/try/Mac%20Engine%20Drone/606402/overviewThe text was updated successfully, but these errors were encountered: