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Android Things. Allow build included like .so ( i.e. Flutter runtime) to be stored uncompressed #17173
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@jason-simmons: Is this something that is controlled by Gradle? |
@chinmaygarde i tried a few settings in the gradle build that i found online that mentioned compression etc. Cant remember the links right now. Will be interesting what @jason-simmons thinks... |
is this not a dup of #17134 ? |
@zoechi Yes is is definitely a dup. thanks for picking that up. |
Is there anything else I can do to help ? I also also running on the vim2 hardware for fuchsia and can test that also if needed with Android things. |
Any word on this? I am seeing the same error |
Closing as dup of #17134 |
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of |
i am having issues putting the builds onto Android things.
Putting debug builds works fine over adb locally.
But uploading a release apk that is built using flutter build apk does not work.
The issue is that the .so are compressed and this is not allowed for Android things.
The exact error is:
"All shared object libraries(*.so) in the APK should be uncompressed"
Is there an option to make a release build this way to android ?
steps to repo to upload an app to android things console:
Compile a simple flutter app for android using:
flutter build apk --target-platform android-arm --release
go to: https://partner.android.com/things/console/
Navigate to the main hamburger menu and pick "App Library"
Upload your apk, and wait a bit and you will get your error message "All shared object libraries(*.so) in the APK should be uncompressed"
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