Skip to content

foerstj/koe-remaster

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

32 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

KoE remaster

The original Kingdom of Ehb map, remastered.

What I did

This map is re-buildable and editable. I opened & saved every region in Siege Editor v1.7. The dsmap file can be rebuilt using the batch scripts, provided you have the folder structure of Dungeon Siege, TankCreator and gaspy.

  • Converted the map to use node mesh index
  • Some regions had hotpoints unsupported by SE. All north vectors were fixed.
  • SE saves the "required_level" attributes for multiplayer start positions with an "i" in front, which however breaks the level requirement.
    This is fixed during build by a gaspy script.
  • Renamed the map so there are no conflicts with the original map.
    The internal name is world/maps/kingdom-of-ehb.
    The generated file name is Dungeon Siege/Maps/Kingdom of Ehb.dsmap.
    The ingame name is Kingdom of Ehb (remastered).

How to build

GasPy repo: https://github.com/foerstj/gaspy

  • Put TankCreator and gaspy on the same folder level as your Dungeon Siege installation. Basically in the upper folder, you should have a "Dungeon Siege" folder, a "TankCreator" folder, and a "gaspy" folder.
  • Put this repo as "Bits" into your personal Dungeon Siege LoA folder (where the savegames & screenshots are).
  • Go into your Dungeon Siege installation folder and open CMD there.
  • %USERPROFILE%\Documents\Dungeon Siege LoA\Bits\build.bat

Attribution

This map was created by Gas-Powered Games, not me. I'm just doing minor changes here.