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18 changes: 8 additions & 10 deletions wiki/BasicInstructions.wiki
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==Instructions for a first time installation ==
# Download the [http://code.google.com/p/fofix/downloads/list?can=2&q=release:Full full release of your choice].
# Decompress the archive in a *NEW* folder of your choice.
* Do *NOT* attempt to merge this version with ANY OTHER version of Frets on Fire, including previous "MFH-Alarian" or "MFH" mods (structure has changed).
* Do *NOT* attempt to merge this version with ANY OTHER version of Frets on Fire, including previous "MFH-Alarian" or "MFH" mods - the structure has changed significantly. FoFiX is a standalone game - not a mod or a patch.
# Start the game.
* Windows: run `FretsOnFire.exe`
* GNU/Linux or MacOS X: run `FretsOnFire`
* Windows: run `FoFiX.exe`
* GNU/Linux or MacOS X: run `FoFiX`
# Set your settings.
# Set your song folder.
* The first time you attempt to play you will be prompted to find your `songs` folder.
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Please see GameControllers.

==Patch install instructions==
First, be sure you have one of the [http://code.google.com/p/fofix/downloads/list?can=2&q=release:Full 3.0xx full releases]. Download the latest patch [http://code.google.com/p/fofix/downloads/list?can=2&q=release:Patch from here] and extract it to the game folder (where !FretsOnFire.exe and the data folder are). This should mainly copy a new data\library.zip over your original, as well as any additional support files required over the last major release. Then you are ready to play!
While a patch is available for Windows 3.0xx->3.100, we recommend you download the full version.

Each patch comes with a blank fretsonfire.ini for *MAXIMUM COMPATIBILITY*. You may choose to keep your old fretsonfire.ini so you do not have to re-set all your settings. However, if you encounter problems or bugs then the *FIRST THING* you have to try is a *BLANK* fretsonfire.ini file!

*IMPORTANT* Use [http://www.rarlab.com/ WinRar 3.70+] or equivalent to read the .RAR compressed archives properly.
*IMPORTANT* If you don't know how to open the .RAR compressed archives properly, consider [http://www.7-zip.org 7-zip].

==Additional themes==
You can find a list of additional, up-to-date themes for FoFiX [http://www.fretsonfire.net/forums/viewtopic.php?f=11&t=25040#themes here]. You can find even more themes by searching around the linked forum.
You can find a list of additional, up-to-date themes for FoFiX [http://www.fretsonfire.net/forums/viewtopic.php?f=32&t=24976 here]. This is the most comprehensive list of themes known.

After downloading and extracting a new theme, move the theme's folder (should be named after the theme you downloaded - such as "Rock Band 1" or "Guitar Hero 3") into your FoFiX\data\themes\ folder. It should appear underneath your "MegaLight" theme folder, and should be selectable under "Theme Settings" for use in-game. Be sure to "Apply New Settings" to load the new theme!
After downloading and extracting a new theme, move the theme's folder (which should be named after the theme you downloaded - such as "MegaLight" or "Starz") into your /data/themes folder. It should appear alongside your "MegaLight", "MegaLight GH3" and "UberLight" theme folders, and should be selectable under "Theme Settings" for use in-game.

*PLEASE NOTE* if you cannot even get a basic version of Frets on Fire working, FoFiX will not fix your problem. We will not help you get the game working. There are plenty of other support threads on [http://www.fretsonfire.net/forums/viewforum.php?f=3 this forum] that can help you troubleshoot. Once you have a basic version of FoF working (FoF v1.2.451, or RF-Mod 4.15), then you are ready to try this mod.
*PLEASE NOTE* if you cannot get a basic version of Frets on Fire working, FoFiX will not fix your problem. We will not help you get the game working - there are plenty of support threads on [http://www.fretsonfire.net/forums/viewforum.php?f=3 this forum] that can help you troubleshoot.
7 changes: 1 addition & 6 deletions wiki/Donations.wiki
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With your donation, you can leave a comment to direct MFH to work on the feature you'd like to see done most!

_Or_, perhaps you'd like an inexpensive double bass pedal for your Rock Band 1 or Rock Band 2 drumset? Check [http://www.cpeproto.com/doubleBassPedalKit.html this] page out!

==Donating to Vlad Emelyanov (fenolftalein/Volshebnyi)==

I really need money to pay for university and to continue developing my Shader and Advanced Graphics module.
Do you like RB2 tails? There would be much more modern graphics if I'll continue FoFiX development. Here is a [https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=Z8TXZ3FR754JC&lc=US&item_name=Shader%20module%20for%20FOFIX%20Dev&currency_code=USD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted link].
_Or_, perhaps you'd like an inexpensive double bass pedal for your Rock Band 1 or Rock Band 2 drumset? Check [http://www.cpeproto.com/doubleBassPedalKit.html this] page out!
30 changes: 8 additions & 22 deletions wiki/KnownIssues.wiki
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#labels Phase-Support,Featured
= Introduction =
Please note, we are not currently looking for suggestions. However, just in case you feel the need to suggest or report something, please review the following first.
Most of the issues that are encountered can be found on the Issue Tracker. There are a few that many people ask about, so you can see those here.

= Excessive Framerates / FPS =
= Excessive Framerate / FPS =

To anyone who's having a problem with too many frames per second being rendered, change "highpriority = True" to "highpriority = False" in your fretsonfire.ini. This will actually give you control over your framerate (Display Settings -> Advanced Video Options -> Frames Per Second) instead of just telling FoFiX to render as many frames as it can as fast as it can.
To anyone who's having a problem with too many frames per second being rendered, make sure the "FPS Limiter" is set to "On" in the Advanced Menu under "Display Settings".

= Won't Fix =
*NOTE* Our Issues Tracker contains both [http://code.google.com/p/fofix/issues/list?can=2&q=type:Defect enhancement requests, bugs and known issues]. Have a look! This list shows 'problems' that will not be fixed.
= Known Issues =
*NOTE* Some of the known issues have existed long before this fork was created.
*NOTE* Our Issues Tracker contains both [http://code.google.com/p/fofix/issues/list?can=2&q=type:Defect enhancement requests, bugs and known issues]. Have a look!
* Solos in RB - Green Grass & High Tides aren't parsed exactly as they are in the real game [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=11;t=24664;st=3590#entry291538 detail post]
* Options are sorted alphabetically; sometimes this is not desirable but this is the way it is.
* Guitar solos require an unbroken streak to get a 100% - even if you overstrum and hit all the notes, your guitar solo will be forced down to 99.0%. I do not plan to change this; it's like this for a reason, and was tough enough to get working.
* Browsing a folder with only 4 entries in song "list" mode results in the list jumping up and down - it has been this way for a long time - [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST&f=11&t=24664&st=4660#entry307107 detail post]
* Any image files (stages, backgrounds, etc) MUST have a lowercase ".png" extension - THE GAME CAN NOT HANDLE CAPITALIZED ".PNG" EXTENSIONS! *Likely Fixed*
* While in the songlist, the game ignores keypresses while loading a song preview either via the yellow fret or auto preview (of course... just like the game ignores inputs while it's loading anything else)
* PH3 career songs always say "Play to advance"? - [http://www.fretsonfire.net/forums/viewtopic.php?f=11&t=25040&st=0&sk=t&sd=a&start=705#p295165 post], [http://www.mediafire.com/?ygyynwyq22z log]
* Sometimes Career songs in Career mode will still say "Play to Advance" instead of showing the number of times played. Only occurs with PH3 so same of above?
==About Double-pick problem on guitar controllers!==
This was fixed long ago. Please get a newer version of FoFiX.
* Guitar solos require an unbroken streak to get a 100% - even if you overstrum and hit all the notes, your guitar solo will be forced down to 99.0%. It's like this for a reason, and will probably not be fixed.
* Scores are handicapped. This is in order to maintain some manner of parity across the wide variety of settings for people who upload their scores. Perhaps at some point a feature to better do this will be implemented, but until that time, this is how it is going to be.
==About Variable/Speed-dependent Hitwindow==
Set the hitwindow to tight and tweak the A/V-Delay so it's right when you hit the notes when listening to the music. This is now easy with the new Accuracy indicator.
Remember that the correct A/V-Delay is different on every computer depending on system, prestanda and audio-settings.
Remember that the correct A/V-Delay is different on every computer depending on system hardware and audio and video settings.

= Unconfirmed Bug Reports =
*NOTE* We have not been able to reproduce any of these, so to us, these bugs do not exist.
* Selecting a language other than English, then quitting the game & deleting that translation file, then restarting the game will incorrectly show the selected language. [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST&f=11&t=24664&st=4390#entry303584 detail post]
* After pressing ESC to exit from a sub-menu, Up and Down no longer repeat for some reason.
* Note tails (GH3 complex tails) under strings bug -- [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST&f=11&t=24664&st=4810#entry309661 detail post]
* Another GH3 complex tail bug - only one held note appears to be held - [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST&f=11&t=24664&st=4970#entry311323 detail post]
* songs folder on a different drive than Frets on Fire navigation problem [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=11;t=24664;st=4900#entry310268 detail post]
* When exiting the songlist back to the main menu, the OptionsBG image can be seen.
* Every once in a while, [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=11;t=24664;st=5120#entry313889 this] will happen (multiple game screens mixed together) - FoF isn't perfect (far from it), and it gets confused. Restart the game, you'll be fine.
* Pressing the "Home" button while playing the game can result in this [http://img337.imageshack.us/img337/7711/mfhhomebuttonerrorue5.th.gif screenshot]
* Drum overdrive sometimes will disappear without a miss, and reappear - [http://www.fretsonfire.net/cgi-bin/ikonboard.cgi?act=ST;f=11;t=30757;st=250#entry318723 detail post]
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20 changes: 8 additions & 12 deletions wiki/MembersHowToCommit.wiki
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Ensure you are logged into GoogleCode, then...

Go here:
[http://code.google.com/p/fofix/source/checkout]
Create a new folder on your PC named as you want and choose "SVN Checkout".

Look for this line:
svn checkout https://fofix.googlecode.com/svn/MFH-Mod/trunk/ fofix --username <<your username here>>
Use "https://fofix.googlecode.com/svn/MFH-Mod/trunk/" as your SVN checkout address, enter when prompted your username and your password. Here you find them:

Use everything after "svn checkout" as your SVN checkout address. You may need to check out a fresh copy of FoFiX using this member-only checkout address.
Username: [http://code.google.com/p/fofix/source/checkout]
(usually it's your email address on google code)
Click on the googlecode password link, slightly below that. It should take you here:
[http://code.google.com/hosting/settings]
Password: [http://code.google.com/hosting/settings]
(it's the one in your google code profile settings page)
This is what you will use for your password when prompted. Your username will be whatever it says after "--username " in the above svn checkout line.
Now should start the update and once finished you are ready for committing. Remember to do a "SVN Update" before you start editing any file, because you could work on some code that someone just edited. When you've finished choose "SVN Commit". Also remember to write a short log entry to describe what you did. Good work!

Then, an SVN Update. Then an SVN Commit to commit new changes. Type a log entry to describe what this commit does, then press OK. Should work fine.


Always update before you commit! This will notify you if someone has just committed code that changes an area you are working on; hopefully everything merges nicely when you update.

46 changes: 46 additions & 0 deletions wiki/OldNews.wiki
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= Old News =

====Apr. 20th 2009 ====
3.120 beta 1 (SVN r1352) released for testing.
There are tons of changes, hope you'll like it ;-)

Here's a summary:
* Added experimental shaders support¹
* Added player profiles
* Added controller profiles
* Added support for GH:WT xbox360 guitar solo frets
* Added more themeable settings
* Added more options (e.g. enable/disable pause on lost focus)
* Fixed various game crash or freeze (BRE, neck selection, overdrive, etc.)
* Fixed face-off battle note streaks
* Fixed MacOS X paths for configuration files and logs
* Improved setlist
* Simplified 3D rendering
* Alot of other small and smaller fixes

¹ Requires a videocard implementing OpenGL >= 2.0 and pyopengl 3.x.

Find the detailed list of [http://code.google.com/p/fofix/issues/list?can=1&q=status%3Afixed%2Cverified%2Cdone+milestone%3Arelease-3.120 resolved issues here]

Download the package that suits you:
* Recommended for performance:
* Full package for GNU/Linux 32bit with python 2.4 and pyopengl 2.x [http://www.usaupload.net/d/nadghtggwop from USAupload]
* Full package for GNU/Linux 64bit with python 2.4 and pyopengl 2.x [http://www.mediafire.com/?5bndentm8jc from Mediafire]
* Full package for MacOS X with python 2.5 and pyopengl 2.x [http://www.mediafire.com/?izktz2whmr0 from Mediafire] (*Updated on april 28th*)
* 3.100 Final to 3.120~beta1 Patch for Windows with python 2.4 and pyopengl 2.x [http://www.mediafire.com/download.php?mwyjnmz5dmj installer] or [http://www.mediafire.com/download.php?zmiojzmlccu archive] from Mediafire
* Generally slower but includes shaders support:
* Full package for GNU/Linux 32bit with python 2.5 and pyopengl 3.x [http://www.usaupload.net/d/meozbdkfodj from USAupload]
* Full package for GNU/Linux 64bit with python 2.5 and pyopengl 3.x [http://www.mediafire.com/?yit1zkyjkit from Mediafire]
* Full package for MacOS X with python 2.6 and pyopengl 3.x [http://www.mediafire.com/?gwanmititzk from Mediafire] (*Updated on april 26th*)
* 3.100 Final to 3.120~beta1 Patch for Windows with python 2.6 and pyopengl 3.x [http://www.mediafire.com/download.php?f4yy01gjyyk installer] or [http://www.mediafire.com/download.php?znujzymuyzh archive] from Mediafire

====Feb. 21st 2009 ====
3.100 Final (SVN r1075) has been released (12:30am PST)
([http://code.google.com/p/fofix/issues/list?can=1&q=status%3Afixed%2Cverified%2Cdone+milestone%3Arelease-3.100 Issues resolved since 3.030]):

* Download 3.100 Full for Windows (Archive) [http://fofix.googlecode.com/files/FoFiX-3.100-Full-Win32.rar from GoogleCode] / [http://www.mediafire.com/?nojwzlmyzjg from Mediafire] / [http://rapidshare.com/files/200684438/FoFiX-3.100-Full-Win32.rar from Rapidshare]
* Download 3.100 Full for Windows (Installer) [http://www.mediafire.com/download.php?zqnwanyimzy from Mediafire]
* Download 3.0xx -> 3.100 Patch for Windows (Archive) [http://fofix.googlecode.com/files/FoFiX-3.100-PatchFrom3_0xx-Win32.rar from GoogleCode] / [http://www.mediafire.com/?mmzzhvijnw0 from Mediafire] / [http://rapidshare.com/files/200684439/FoFiX-3.100-PatchFrom3_0xx-Win32.rar from Rapidshare]
* Download 3.100~rc1 -> 3.100 Patch for Windows (Installer) [http://www.mediafire.com/download.php?mgmzdn00y2c from Mediafire]
* Download 3.100 Full for GNU/Linux 32bit [http://fofix.googlecode.com/files/FoFiX-3.100-Full-GNULinux-32bit.tar.bz2 from GoogleCode]
* Download 3.100 Full for GNU/Linux 64bit [http://fofix.googlecode.com/files/FoFiX-3.100-Full-GNULinux-64bit.tar.bz2 from GoogleCode]
* Download 3.100 Full for MacOS X [http://fofix.googlecode.com/files/FoFiX-3.100-Full-MacOSX-Universal.zip from GoogleCode] / [http://www.mediafire.com/?3qmrzkojb53 from Mediafire]
====Feb. 8th 2009 ====
3.100 Release Candidate 1 (SVN r1017) has been released for testing.

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