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Add AFFIXES Loot Tables to special uniques ? #24
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I think you don't need to distinguish between Uniques and Monster Infrequents. The parser (and website) can simply say: If there is an affix possible; show Affix tab. |
I do not know the new extension, but with (IT) only a dozen unique objects (out of 1100) had affixes |
It won't, the tab will only appear if an affix is possible :) |
Initial discovery in milestone 1.4.3 as a result of rethinking how to parse affixes. It now uses the actual loot tables which allowed us to encounter the uniques mentioned in the original ticket. For now they'll be included in the source data but we'll need a good way to track how to parse them into actual equipment mentions. |
Aside from some black formatting and debug message fixes in this commit the main change is around parsing affixes. The parser now looks for the affix tables and then indexes which affix files to actually parse. This now includes the Tinkerer and prepares the work for the unique affixes that only occur on some items like the Black Pearl. Fixes #70, #60 Refers #24, #51
(sorry for my bad english)
Is it possible to add Affixes Loot Tables ?
For exemple with a 3st tab :
PROPERTIES | LOOT TABLE | AFFIXES (loot table)
https://www.tq-db.net/equipment/black-pearl-ring
and all : Jade / Pythia / Crystal / Truesilver / Black Pearl ...
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