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Can't import .svg files without Fontforge completly freezing. #3340

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j0sh01578 opened this issue Sep 18, 2018 · 4 comments
Closed

Can't import .svg files without Fontforge completly freezing. #3340

j0sh01578 opened this issue Sep 18, 2018 · 4 comments

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@j0sh01578
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I experience a problem, where i can't import any .svg file to Fontforge, and it's driving me crazy.

I've been trying different sizes, different .svg file formats...

Here is the log:

Initializing built-in extension Generic Event Extension
Initializing built-in extension SHAPE
Initializing built-in extension XInputExtension
Initializing built-in extension XTEST
Initializing built-in extension BIG-REQUESTS
Initializing built-in extension SYNC
Initializing built-in extension XKEYBOARD
Initializing built-in extension XC-MISC
Initializing built-in extension SECURITY
Initializing built-in extension XINERAMA
Initializing built-in extension XFIXES
Initializing built-in extension XFree86-Bigfont
Initializing built-in extension RENDER
Initializing built-in extension RANDR
Initializing built-in extension COMPOSITE
Initializing built-in extension DAMAGE
Initializing built-in extension MIT-SCREEN-SAVER
Initializing built-in extension DOUBLE-BUFFER
Initializing built-in extension RECORD
Initializing built-in extension DPMS
Initializing built-in extension X-Resource
Initializing built-in extension GLX
LoadPreferences: C:\Users****\FontForge-mingw-w64-i686-bbe2d0-x11-r2/.XWinrc not found
LoadPreferences: Loading C:\Users*
***\FontForge-mingw-w64-i686-bbe2d0-x11-r2\bin\VcXsrv\system.XWinrc
(II) AIGLX: enabled GLX_SGI_make_current_read
(II) AIGLX: enabled GLX_MESA_copy_sub_buffer
(II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control
(II) AIGLX: enabled GLX_SGIX_pbuffer
(II) AIGLX: enabled GLX_ARB_multisample and GLX_SGIS_multisample
(II) 68 pixel formats reported by wglGetPixelFormatAttribivARB
(II) AIGLX: Set GLX version to 1.4
(II) GLX: Initialized Win32 native WGL GL provider for screen 0
[dix] Could not init font path element fonts/misc/, removing from list!
[dix] Could not init font path element fonts/TTF/, removing from list!
[dix] Could not init font path element fonts/OTF, removing from list!
[dix] Could not init font path element fonts/Type1/, removing from list!
[dix] Could not init font path element fonts/100dpi/, removing from list!
[dix] Could not init font path element fonts/75dpi/, removing from list!
[dix] Could not init font path element fonts/cyrillic/, removing from list!
[dix] Could not init font path element fonts/Speedo/, removing from list!
[dix] Could not init font path element fonts/terminus-font/, removing from list!
winBlockHandler - pthread_mutex_unlock()

Thanks in advance.

@ctrlcctrlv
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That log is probably not helpful at all. We're going to need a traceback from gdb. Fedora-specific instructions can be found here; you're going to have to adapt them to your OS. Doing this on Windows is going to be twice as hard as Mac or Linux.

@j0sh01578
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j0sh01578 commented Sep 18, 2018

That log is probably not helpful at all. We're going to need a traceback from gdb. Fedora-specific instructions can be found here; you're going to have to adapt them to your OS. Doing this on Windows is going to be twice as hard as Mac or Linux.

I did that, and it was easier then I thought. I ran the debugging and the gdb, Problem is, the game is just freezing when I IMPORT a file and the backtrace isnt even showing anything, like everything is fine.

image

Guess I have to wait for an update or look for something else :,(

@ilyaza
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ilyaza commented Sep 19, 2018

(Of course it is easier on Windows: there is no dependencies hell…)

Anyway, about your “backtrace isnt even showing anything”: why not provide what it it actually shows? You did not even give the bt command!

Stop the process, and issue bt.

@skef
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skef commented Feb 22, 2020

We've changed some of the SVG and stroking code and this issue was never updated with more information. There's really nothing here to go on. Closing -- will reopen if more info is added.

@skef skef closed this as completed Feb 22, 2020
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