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Journey to the Surface

It’s pyglet+OpenGL, it’s a small FPS with a story (and a twist! really! a crap one, yes, but a twist)

Since it was made for a 48-hour game jam (and I only get to use about 20 of those hours), the code is five kinds of crap.

There’s a bunch of places where I went “God, this is so, so wrong” but kept on hacking because I needed to get it done in time.

Requirements:

To play it, you should just need Python 2.6, NumPy, and a video card that can do OpenGL. I’ve not tested on Winders or OS X, but in theory it should run just fine.

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Monthly game for 2010-05: Journey to the Surface, a retro-FPS

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