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Currently you can only use the {previous} and {current} variables in the server_switch_message. However, it would be useful to be able to use these variables in other messages, especially the latter.
Currently you can only use the
{previous}
and{current}
variables in theserver_switch_message
. However, it would be useful to be able to use these variables in other messages, especially the latter.Some examples:
(
{username}
= "player",{current}
= "vanilla",{previous}
= "modded")~
This works fine:
Result:
~
This does not work:
Result:
Desired result:
~
Another case where this would be useful:
Desired result:
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