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Table of Contents
  1. About The Project
  2. Built With
  3. In-game Images
  4. In-game Algorithms
  5. Draw-call
  6. Design
  7. Contact

About The Project

This game demo is a reference project.

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Built With

I used this applications/frameworks while making the game

  • UNITY 2020.3.12f1
  • JETBRAINS RIDER
  • GITHUB DESKTOP

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In-Game Images

In-game Algorithms

A* PathFinding

A* Pathfinding is an algorithm used to efficiently find a path from a starting point to a goal in a graph or a grid. It works by continuously evaluating the estimated cost to reach the goal from each possible next step and choosing the path with the lowest estimated cost until the goal is reached.

Draw Call

a3

DESIGN

Polymorphism

Inheritance

S-O-L-I-D

Factory

Singleton

Publish And Subscribe

MVC (MVVM)

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Contact

Furkan Nebioğlu - ttfurkaneb@gmail.com

Project Link: https://github.com/forawolf42/Strategy-Game-Demo

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