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Nerfed blossom tree radiation damage. (#27)
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forcecore committed Feb 3, 2017
1 parent 2311a40 commit 27262e1
Showing 1 changed file with 10 additions and 5 deletions.
15 changes: 10 additions & 5 deletions weapons/explosions.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -320,13 +320,18 @@ OreExplosion:
ImpactSounds: kaboom25.aud

BlossomTreeExplosion:
#Burst: 1
#BurstDelay: 30
ReloadDelay: 150
#ReloadDelay: 150
# reload delay same as half life.
# expected accumulated rad level is 2*level.

# 3.3 * half life, max level should be around 1.1 * level, if not limited by MaxLevel.
#ReloadDelay: 500

ReloadDelay: 400 # 500 sucked. reduced to 400 and limit with MaxLevel.

Warhead@1Radio: CreateRadioactivity
Range: 4, 6, 8, 9
Level: 32
Level: 128
Falloff: 100, 90, 50, 0
MaxLevel: 500
#MaxLevel: 500 # Too OP
MaxLevel: 140

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