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Merge pull request #16 from fortressforever/cleanup/encrypted-scripts
Unencrypt the player/weapon scripts
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PlayerClassData | ||
{ | ||
"slot" "10" | ||
"classname" "civilian" | ||
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"ffencrypted" "1" // required for the script to load | ||
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// Text | ||
"printname" "#FF_PLAYER_CIVILIAN" | ||
"description" "#FF_HELP_CIVILIAN" | ||
"role" "#FF_ROLE_CIVILIAN" | ||
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// Model | ||
"model" "models/player/civilian/civilian.mdl" | ||
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// Health & Armour | ||
"max_armour" "50" | ||
"initial_armour" "25" | ||
"armour_type" "3" // this means 0.3 | ||
"health" "75" | ||
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"speed" "230" //5% boosted was 241 | ||
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"firepower" "10" // from 1 to 100 | ||
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// Weapns to automatically equip the class with | ||
ArmamentsData | ||
{ | ||
//"weapon" "ff_weapon_tommygun" | ||
"weapon" "ff_weapon_umbrella" | ||
} | ||
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"primary_classname" "None" | ||
"primary_initial" "-1" | ||
"primary_max" "-1" | ||
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"secondary_classname" "None" | ||
"secondary_initial" "-1" | ||
"secondary_max" "-1" | ||
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// Ammo amounts for the player | ||
AmmoData | ||
{ | ||
"AMMO_SHELLS" "0" | ||
"AMMO_NAILS" "0" | ||
"AMMO_CELLS" "0" | ||
"AMMO_ROCKETS" "0" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
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MaxAmmoData | ||
{ | ||
"AMMO_SHELLS" "150" | ||
"AMMO_NAILS" "0" | ||
"AMMO_CELLS" "0" | ||
"AMMO_ROCKETS" "0" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
} |
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PlayerClassData | ||
{ | ||
"slot" "4" | ||
"classname" "demoman" | ||
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"ffencrypted" "1" // required for the script to load | ||
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// Text | ||
"printname" "#FF_PLAYER_DEMOMAN" | ||
"description" "#FF_HELP_DEMOMAN" | ||
"role" "#FF_ROLE_DEMOMAN" | ||
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// Model | ||
"model" "models/player/demoman/demoman.mdl" | ||
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// Health & Armour | ||
"max_armour" "120" | ||
"initial_armour" "50" | ||
"armour_type" "6" // this means 0.6 | ||
"health" "90" | ||
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"speed" "280" //5% was 294 | ||
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"firepower" "100" // from 1 to 100 | ||
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// Weapns to automatically equip the class with | ||
ArmamentsData | ||
{ | ||
"weapon" "ff_weapon_crowbar" | ||
"weapon" "ff_weapon_shotgun" | ||
"weapon" "ff_weapon_pipelauncher" | ||
"weapon" "ff_weapon_grenadelauncher" | ||
"weapon" "ff_weapon_deploydetpack" | ||
"skill" "detpack" | ||
"skill" "detpipes" | ||
} | ||
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"primary_classname" "ff_grenade_normal" | ||
"primary_initial" "2" | ||
"primary_max" "4" | ||
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"secondary_classname" "ff_grenade_mirv" | ||
"secondary_initial" "1" | ||
"secondary_max" "2" | ||
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// Ammo amounts for the player | ||
AmmoData | ||
{ | ||
"AMMO_SHELLS" "30" | ||
"AMMO_NAILS" "0" | ||
"AMMO_CELLS" "0" | ||
"AMMO_ROCKETS" "20" | ||
"AMMO_DETPACK" "1" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
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MaxAmmoData | ||
{ | ||
"AMMO_SHELLS" "75" | ||
"AMMO_NAILS" "50" | ||
"AMMO_CELLS" "50" | ||
"AMMO_ROCKETS" "50" | ||
"AMMO_DETPACK" "1" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
} |
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PlayerClassData | ||
{ | ||
"slot" "9" | ||
"classname" "engineer" | ||
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"ffencrypted" "1" // required for the script to load | ||
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// Text | ||
"printname" "#FF_PLAYER_ENGINEER" | ||
"description" "#FF_HELP_ENGINEER" | ||
"role" "#FF_ROLE_ENGINEER" | ||
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// Model | ||
"model" "models/player/engineer/engineer.mdl" | ||
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// Health & Armour | ||
"max_armour" "50" | ||
"initial_armour" "25" | ||
"armour_type" "5" // this means 0.5 | ||
"health" "80" | ||
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"speed" "300" //315 was 5% boosted | ||
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"firepower" "55" // from 1 to 100 | ||
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// Weapns to automatically equip the class with | ||
ArmamentsData | ||
{ | ||
"weapon" "ff_weapon_spanner" | ||
"weapon" "ff_weapon_railgun" | ||
"weapon" "ff_weapon_supershotgun" | ||
"weapon" "ff_weapon_deploydispenser" | ||
"weapon" "ff_weapon_deploysentrygun" | ||
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"skill" "dispenser" | ||
"skill" "sentrygun" | ||
} | ||
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"primary_classname" "ff_grenade_normal" | ||
"primary_initial" "2" | ||
"primary_max" "4" | ||
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"secondary_classname" "ff_grenade_emp" | ||
"secondary_initial" "1" | ||
"secondary_max" "2" | ||
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// Ammo amounts for the player | ||
AmmoData | ||
{ | ||
"AMMO_SHELLS" "20" | ||
"AMMO_NAILS" "25" | ||
"AMMO_CELLS" "100" | ||
"AMMO_ROCKETS" "0" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
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MaxAmmoData | ||
{ | ||
"AMMO_SHELLS" "50" | ||
"AMMO_NAILS" "50" | ||
"AMMO_CELLS" "200" | ||
"AMMO_ROCKETS" "30" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
} |
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PlayerClassData | ||
{ | ||
"slot" "6" | ||
"classname" "hwguy" | ||
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"ffencrypted" "1" // required for the script to load | ||
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// Text | ||
"printname" "#FF_PLAYER_HWGUY" | ||
"description" "#FF_HELP_HWGUY" | ||
"role" "#FF_ROLE_HWGUY" | ||
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// Model | ||
"model" "models/player/hwguy/hwguy.mdl" | ||
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// Health & Armour | ||
"max_armour" "300" | ||
"initial_armour" "150" | ||
"armour_type" "8" // this means 0.8 | ||
"health" "100" | ||
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"speed" "230" //5% add was 241 | ||
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"firepower" "85" // from 1 to 100 | ||
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// Weapns to automatically equip the class with | ||
ArmamentsData | ||
{ | ||
"weapon" "ff_weapon_crowbar" | ||
"weapon" "ff_weapon_supershotgun" | ||
"weapon" "ff_weapon_assaultcannon" | ||
} | ||
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"primary_classname" "ff_grenade_normal" | ||
"primary_initial" "2" | ||
"primary_max" "4" | ||
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"secondary_classname" "ff_grenade_slowfield" | ||
"secondary_initial" "1" | ||
"secondary_max" "2" | ||
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// Ammo amounts for the player | ||
AmmoData | ||
{ | ||
"AMMO_SHELLS" "200" | ||
"AMMO_NAILS" "0" | ||
"AMMO_CELLS" "30" | ||
"AMMO_ROCKETS" "0" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
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MaxAmmoData | ||
{ | ||
"AMMO_SHELLS" "200" | ||
"AMMO_NAILS" "200" | ||
"AMMO_CELLS" "50" | ||
"AMMO_ROCKETS" "25" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
} |
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PlayerClassData | ||
{ | ||
"slot" "5" | ||
"classname" "medic" | ||
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"ffencrypted" "1" // required for the script to load | ||
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// Text | ||
"printname" "#FF_PLAYER_MEDIC" | ||
"description" "#FF_HELP_MEDIC" | ||
"role" "#FF_ROLE_MEDIC" | ||
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// Model | ||
"model" "models/player/medic/medic.mdl" | ||
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// Health & Armour | ||
"max_armour" "100" | ||
"initial_armour" "50" | ||
"armour_type" "6" // this means 0.6 | ||
"health" "90" | ||
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"speed" "320" //5% boosted was 336 | ||
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"firepower" "50" // from 1 to 100 | ||
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// Weapns to automatically equip the class with | ||
ArmamentsData | ||
{ | ||
"weapon" "ff_weapon_medkit" | ||
"weapon" "ff_weapon_supershotgun" | ||
"weapon" "ff_weapon_supernailgun" | ||
} | ||
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"primary_classname" "ff_grenade_normal" | ||
"primary_initial" "2" | ||
"primary_max" "4" | ||
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"secondary_classname" "ff_grenade_concussion" | ||
"secondary_initial" "2" | ||
"secondary_max" "3" | ||
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// Ammo amounts for the player | ||
AmmoData | ||
{ | ||
"AMMO_SHELLS" "50" | ||
"AMMO_NAILS" "50" | ||
"AMMO_CELLS" "0" | ||
"AMMO_ROCKETS" "0" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
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MaxAmmoData | ||
{ | ||
"AMMO_SHELLS" "75" | ||
"AMMO_NAILS" "150" | ||
"AMMO_CELLS" "50" | ||
"AMMO_ROCKETS" "25" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
} |
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PlayerClassData | ||
{ | ||
"slot" "7" | ||
"classname" "pyro" | ||
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"ffencrypted" "1" // required for the script to load | ||
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// Text | ||
"printname" "#FF_PLAYER_PYRO" | ||
"description" "#FF_HELP_PYRO" | ||
"role" "#FF_ROLE_PYRO" | ||
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// Model | ||
"model" "models/player/pyro/pyro.mdl" | ||
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// Health & Armour | ||
"max_armour" "150" | ||
"initial_armour" "50" | ||
"armour_type" "6" // this means 0.6 | ||
"health" "100" | ||
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// Speed | ||
"speed" "300" //5% boost was 315 | ||
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"firepower" "65" // from 1 to 100 | ||
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// Weapns to automatically equip the class with | ||
ArmamentsData | ||
{ | ||
"weapon" "ff_weapon_crowbar" | ||
"weapon" "ff_weapon_ic" | ||
"weapon" "ff_weapon_flamethrower" | ||
} | ||
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"primary_classname" "ff_grenade_normal" | ||
"primary_initial" "2" | ||
"primary_max" "4" | ||
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"secondary_classname" "ff_grenade_napalm" | ||
"secondary_initial" "2" | ||
"secondary_max" "4" | ||
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// Ammo amounts for the player | ||
AmmoData | ||
{ | ||
"AMMO_SHELLS" "20" | ||
"AMMO_NAILS" "0" | ||
"AMMO_CELLS" "120" | ||
"AMMO_ROCKETS" "5" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
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MaxAmmoData | ||
{ | ||
"AMMO_SHELLS" "40" | ||
"AMMO_NAILS" "50" | ||
"AMMO_CELLS" "200" | ||
"AMMO_ROCKETS" "20" | ||
"AMMO_DETPACK" "0" | ||
"AMMO_MANCANNON" "0" | ||
} | ||
} |
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