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Give engi's a choice when upgrading SG's #211
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I hate press-release toggles. My railgun and sniper rifle both currently operate under press-press toggles. That's just me though. |
2-3 hits on an undamaged SG to upgrade? While its damaged it always gets repaired first. |
I like the idea. Non-buggy feeling implementation would be key though, yes - during the upgrade would the engy have to [be and then] stay a certain distance from the SG, or alternatively would he get locked in place? As well as making repairing/upgrading a choice, which I agree would be good, it would also help stagger the upgrade process (something I've wanted more of for years for many reasons) and make the engy more vulnerable while upgrading (creating more depth in that choice). Both good things imo and both to a degree dependent on the upgrade time, so although I assume this would probably be quite short initially (and therefore have minimal effect on these two things) could be a useful lever to think about increasing future if the concept works well. |
Agreed. Having the choice to upgrade is definitely something I'd like to see. |
* Allows players to intentionally avoid upgrading a sentry gun if they want to * Closes #211
* Allows players to intentionally avoid upgrading a sentry gun if they want to * Closes #211
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