Pull requests: fortressforever/fortressforever
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Fix players not being able to switch back weapons when CHudMenu is open
#398
opened Jan 15, 2024 by
mvoolt
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Lua: Add functionality to disable and enable Pyro's jetpack
#397
opened Jan 6, 2024 by
mvoolt
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Make bouncing off downward ramps slightly easier
design/balance
#393
opened Apr 4, 2023 by
squeek502
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Make the jump pad -> conc speed cap two-tiered
design/balance
#392
opened Apr 4, 2023 by
squeek502
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Nerfing the frag grenade (needs more testing)
design/balance
#376
opened May 1, 2020 by
pvorisek25
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Send lua_dostring feedback to client from server
in progress
lua
#246
opened Aug 11, 2015 by
squeek502
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Add splashes for entities/players entering water
in progress
#243
opened Aug 11, 2015 by
squeek502
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Make upgrading SGs require 3 consecutive clangs at full HP
needs review
#217
opened Apr 25, 2015 by
squeek502
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Reduce grellow pipe damage radius to 125 (from 130)
design/balance
needs review
#175
opened Mar 30, 2015 by
squeek502
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ProTip!
What’s not been updated in a month: updated:<2024-04-01.