v0.25.3
I don't have a funny intro for this update, I'm just frankly embarrassed it took so long, but regardless, this update fixes some minor but annoying bugs. Enhanced is on the way, I promise.
Core system improvements
- New localisations and minor fixes to the German localisation.
- Include SFRPG classes and methods in the
globalThis
for the convenience of modules
Bug fixes
- Fix some cases where the combat difficulty display throws errors.
- Fix tooltips incorrectly truncating Enhanced class names.
- Many fixes to starship rolls
- Fix spell casting using the incorrect spell levels.
- Fix timed effects not toggling correctly
- Fix text wrapping on properties/descriptors on item sheets
- Fix penalties not applying to attack/damage totals on character sheets.
- Fix modifiers to ability modifiers applying incorrectly, affecting conditions like Sickened
- Ensure the idempotency of the damage type migration
- Include
condition
as a valid modifiersubtab
value to solve failed data prep in some cases. - Fix locked tooltips getting stuck.
- Fix new spells having 0/0 uses by default.
Data entry
- Change Combat Tracker modifier to constant