Using a consumable item with a Negative Consumption value fails if the consumed resource is zero. #2479
Labels
bug
Functionality which is not working as intended
Milestone
FoundryVTT V 11 Stable 306
DnD5e 2.3.1
To reproduce :
Observed behaviour :
The item fails to be consumed, presumably because it checks that the consumed resource is available.
A warning notification appears with "New Consumable has run out of its designated Attribute!".
Expected behaviour :
With a negative cost, the intent is for consuming the item to increase an attribute, such as adding to a resource counter. Doing so when that attribute is zero should not fail.
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