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On a world with no modules activated, I seem to have found a bug with combat.
Create a combat
Add combatant
Create a new combat
Delete the new combat
Attempt to delete combatant from original combat
Once this happens, no combatants can be added or removed from the broken combat.
EDIT 1: In addition, once the combat is broken, a refresh does not fix the issue. The combat must be deleted and recreated
EDIT 2: Furthermore, it appears it is only encounter 1 that is broken. Meaning that if you create five combats, and delete any combat at all then after the deletion the combat that is now at position 1 is always broken. The other combats can have combatants added/removed from them
The text was updated successfully, but these errors were encountered:
Originally in GitLab by @Fyorl
Originally reported by kamcknig#8494 https://discord.com/channels/170995199584108546/848968607526551592/859224317615013898
On a world with no modules activated, I seem to have found a bug with combat.
Once this happens, no combatants can be added or removed from the broken combat.
EDIT 1: In addition, once the combat is broken, a refresh does not fix the issue. The combat must be deleted and recreated
EDIT 2: Furthermore, it appears it is only encounter 1 that is broken. Meaning that if you create five combats, and delete any combat at all then after the deletion the combat that is now at position 1 is always broken. The other combats can have combatants added/removed from them
The text was updated successfully, but these errors were encountered: