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Deleting any but the first of multiple combats causes the first combat to enter a bad state #5550

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aaclayton opened this issue Jun 29, 2021 · 0 comments
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bug Functionality which is not working as intended combat Issues related to Combat and the Combat Tracker
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@aaclayton
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Originally in GitLab by @Fyorl

Originally reported by kamcknig#8494 https://discord.com/channels/170995199584108546/848968607526551592/859224317615013898

On a world with no modules activated, I seem to have found a bug with combat.

  1. Create a combat
  2. Add combatant
  3. Create a new combat
  4. Delete the new combat
  5. Attempt to delete combatant from original combat

Once this happens, no combatants can be added or removed from the broken combat.

EDIT 1: In addition, once the combat is broken, a refresh does not fix the issue. The combat must be deleted and recreated

EDIT 2: Furthermore, it appears it is only encounter 1 that is broken. Meaning that if you create five combats, and delete any combat at all then after the deletion the combat that is now at position 1 is always broken. The other combats can have combatants added/removed from them

image

@Fyorl Fyorl self-assigned this Jun 10, 2022
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Labels
bug Functionality which is not working as intended combat Issues related to Combat and the Combat Tracker
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