AdaptiveColorationShader.defaultUniforms.colorationAlpha
should be 1
#7693
Labels
bug
Functionality which is not working as intended
lighting/fog
Issues related to dynamic lighting or fog of war
Milestone
What happened?
The default
technique
is 1, so the default value for thecolorationAlpha
uniform should be 1 (initial.alpha * 2
).This could theoretically matter for an
isRequired
implementation of a custom coloration shader. Probably very unlikely though.What ways of accessing Foundry can you encounter this issue in?
Reproduction Steps
AdaptiveColorationShader.defaultUniforms.colorationAlpha
What core version are you reporting this for?
Version 10 Testing 2 (build 276)
Relevant log output
No response
Bug Checklist
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