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Add support for 4 audio channels, bump version to 0.2.0
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ry755 committed Aug 9, 2022
1 parent 78e14ff commit c171e99
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Showing 2 changed files with 196 additions and 44 deletions.
238 changes: 195 additions & 43 deletions audio.asm
Expand Up @@ -3,96 +3,248 @@
; use ffmpeg to convert an audio file for playback:
; ffmpeg -i input.mp3 -f s16le -ac 1 -ar 22050 audio.raw

; fox32's audio output works by swapping between two buffers
; interrupt 0xFE (vector 0x000003F8) is fired when it's time to swap buffers
; when that interrupt fires, it calls `refill_buffer` which fills up the buffer

const CURRENT_BUFFER: 0x01FFFF00
const AUDIO_POINTER: 0x01FFFF01
const AUDIO_LENGTH: 0x01FFFF05
const OLD_BUFFER_SWAP_VECTOR: 0x01FFFF09
const AUDIO_POINTER_0: 0x01FFFF00 ; 4 bytes
const AUDIO_POINTER_1: 0x01FFFF04 ; 4 bytes
const AUDIO_POINTER_2: 0x01FFFF08 ; 4 bytes
const AUDIO_POINTER_3: 0x01FFFF0C ; 4 bytes
const AUDIO_LENGTH_0: 0x01FFFF10 ; 4 bytes
const AUDIO_LENGTH_1: 0x01FFFF14 ; 4 bytes
const AUDIO_LENGTH_2: 0x01FFFF18 ; 4 bytes
const AUDIO_LENGTH_3: 0x01FFFF1C ; 4 bytes
const OLD_BUFFER_SWAP_VECTOR_0: 0x01FFFF20 ; 4 bytes
const OLD_BUFFER_SWAP_VECTOR_1: 0x01FFFF24 ; 4 bytes
const OLD_BUFFER_SWAP_VECTOR_2: 0x01FFFF28 ; 4 bytes
const OLD_BUFFER_SWAP_VECTOR_3: 0x01FFFF2C ; 4 bytes

; play an audio clip (does not block)
; inputs:
; r0: pointer to audio clip
; r1: length of audio clip in bytes (must be a multiple of 32768 bytes)
; r2: audio sample rate
; r3: audio channel (0-3)
; outputs:
; none
play_audio:
push r0
push r1

; set the interrupt vector for interrupt 0xFE and save the old one
mov [OLD_BUFFER_SWAP_VECTOR], [0x000003F8]
mov [0x000003F8], refill_buffer
cmp r3, 0
ifz jmp play_audio_0
cmp r3, 1
ifz jmp play_audio_1
cmp r3, 2
ifz jmp play_audio_2
cmp r3, 3
ifz jmp play_audio_3
jmp play_audio_done
play_audio_0:
; set the interrupt vector for interrupt 0xFE
; save the old one only if it wasn't already saved earlier
cmp [OLD_BUFFER_SWAP_VECTOR_0], refill_buffer_0
ifnz mov [OLD_BUFFER_SWAP_VECTOR_0], [0x000003F8]
mov [0x000003F8], refill_buffer_0

; store audio pointer
mov [AUDIO_POINTER], r0
mov [AUDIO_POINTER_0], r0

; store audio length
; floor it to the nearest multiple of 32768
and r1, 0xFFFF8000
mov [AUDIO_LENGTH], r1

; reset the current buffer to zero
; fox32 resets its current buffer to zero internally, so reset it to zero here to stay in sync
; refill_buffer will bitwise not this before checking it,
; so set it to 0xFF so that it becomes zero when checked for the first time
mov.8 [CURRENT_BUFFER], 0xFF
mov [AUDIO_LENGTH_0], r1

; enable audio playback and set sample rate
mov r0, 0x80000600
out r0, r2

; initial buffer fill
int 0xFE

jmp play_audio_done
play_audio_1:
; set the interrupt vector for interrupt 0xFD
; save the old one only if it wasn't already saved earlier
cmp [OLD_BUFFER_SWAP_VECTOR_1], refill_buffer_1
ifnz mov [OLD_BUFFER_SWAP_VECTOR_1], [0x000003F4]
mov [0x000003F4], refill_buffer_1

; store audio pointer
mov [AUDIO_POINTER_1], r0

; store audio length
; floor it to the nearest multiple of 32768
and r1, 0xFFFF8000
mov [AUDIO_LENGTH_1], r1

; enable audio playback and set sample rate
mov r0, 0x80000601
out r0, r2

; initial buffer fill
int 0xFD

jmp play_audio_done
play_audio_2:
; set the interrupt vector for interrupt 0xFC
; save the old one only if it wasn't already saved earlier
cmp [OLD_BUFFER_SWAP_VECTOR_2], refill_buffer_2
ifnz mov [OLD_BUFFER_SWAP_VECTOR_2], [0x000003F0]
mov [0x000003F0], refill_buffer_2

; store audio pointer
mov [AUDIO_POINTER_2], r0

; store audio length
; floor it to the nearest multiple of 32768
and r1, 0xFFFF8000
mov [AUDIO_LENGTH_2], r1

; enable audio playback and set sample rate
mov r0, 0x80000602
out r0, r2

; initial buffer fill
int 0xFC

jmp play_audio_done
play_audio_3:
; set the interrupt vector for interrupt 0xFB
; save the old one only if it wasn't already saved earlier
cmp [OLD_BUFFER_SWAP_VECTOR_3], refill_buffer_3
ifnz mov [OLD_BUFFER_SWAP_VECTOR_3], [0x000003EC]
mov [0x000003EC], refill_buffer_3

; store audio pointer
mov [AUDIO_POINTER_3], r0

; store audio length
; floor it to the nearest multiple of 32768
and r1, 0xFFFF8000
mov [AUDIO_LENGTH_3], r1

; enable audio playback and set sample rate
mov r0, 0x80000603
out r0, r2

; initial buffer fill
int 0xFB
play_audio_done:
pop r1
pop r0
ret
refill_buffer:

; stop audio playback
; inputs:
; r0: audio channel (0-3)
; outputs:
; none
stop_audio:
push r0

; disable audio playback
or r0, 0x80000600
out r0, 0

; restore the old buffer refill vector
cmp.8 r0, 0
ifz mov [0x000003F8], [OLD_BUFFER_SWAP_VECTOR_0]
cmp.8 r0, 1
ifz mov [0x000003F4], [OLD_BUFFER_SWAP_VECTOR_1]
cmp.8 r0, 2
ifz mov [0x000003F0], [OLD_BUFFER_SWAP_VECTOR_2]
cmp.8 r0, 3
ifz mov [0x000003EC], [OLD_BUFFER_SWAP_VECTOR_3]

pop r0
ret

refill_buffer_0:
push r0
push r1
push r31

not.8 [CURRENT_BUFFER]
cmp.8 [CURRENT_BUFFER], 0
ifnz jmp refill_buffer_1
refill_buffer_0:
mov r31, 8192 ; 32768 bytes = 8192 words
mov r0, [AUDIO_POINTER]
mov r0, [AUDIO_POINTER_0]
mov r1, 0x0212C000 ; buffer 0 address
refill_buffer_loop:
refill_buffer_0_loop:
mov [r1], [r0]
add r0, 4
add r1, 4
loop refill_buffer_loop
mov [AUDIO_POINTER], r0
sub [AUDIO_LENGTH], 32768
loop refill_buffer_0_loop
mov [AUDIO_POINTER_0], r0
sub [AUDIO_LENGTH_0], 32768
ifz mov r0, 0
ifz call stop_audio

pop r31
pop r1
pop r0
reti

refill_buffer_1:
push r0
push r1
push r31

mov r31, 8192 ; 32768 bytes = 8192 words
mov r0, [AUDIO_POINTER]
mov r0, [AUDIO_POINTER_1]
mov r1, 0x02134000 ; buffer 1 address
jmp refill_buffer_loop
refill_buffer_1_loop:
mov [r1], [r0]
add r0, 4
add r1, 4
loop refill_buffer_1_loop
mov [AUDIO_POINTER_1], r0
sub [AUDIO_LENGTH_1], 32768
ifz mov r0, 1
ifz call stop_audio

; stop audio playback
; inputs:
; none
; outputs:
; none
stop_audio:
pop r31
pop r1
pop r0
reti

refill_buffer_2:
push r0
push r1
push r31

; disable audio playback
mov r0, 0x80000600
out r0, 0
mov r31, 8192 ; 32768 bytes = 8192 words
mov r0, [AUDIO_POINTER_2]
mov r1, 0x02290000 ; buffer 2 address
refill_buffer_2_loop:
mov [r1], [r0]
add r0, 4
add r1, 4
loop refill_buffer_2_loop
mov [AUDIO_POINTER_2], r0
sub [AUDIO_LENGTH_2], 32768
ifz mov r0, 2
ifz call stop_audio

; restore the old buffer swap vector
mov [0x000003F8], [OLD_BUFFER_SWAP_VECTOR]
pop r31
pop r1
pop r0
reti

refill_buffer_3:
push r0
push r1
push r31

mov r31, 8192 ; 32768 bytes = 8192 words
mov r0, [AUDIO_POINTER_3]
mov r1, 0x02298000 ; buffer 3 address
refill_buffer_3_loop:
mov [r1], [r0]
add r0, 4
add r1, 4
loop refill_buffer_3_loop
mov [AUDIO_POINTER_3], r0
sub [AUDIO_LENGTH_3], 32768
ifz mov r0, 3
ifz call stop_audio

pop r31
pop r1
pop r0
ret
reti
2 changes: 1 addition & 1 deletion main.asm
Expand Up @@ -3,7 +3,7 @@
org 0xF0000000

const FOX32ROM_VERSION_MAJOR: 0
const FOX32ROM_VERSION_MINOR: 1
const FOX32ROM_VERSION_MINOR: 2
const FOX32ROM_VERSION_PATCH: 0

const SYSTEM_STACK: 0x01FFF800
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