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fix cba settings
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Cuel committed Dec 21, 2017
1 parent 3e156d8 commit 678b24f
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Showing 4 changed files with 8 additions and 40 deletions.
4 changes: 4 additions & 0 deletions FP_Template.VR/cba_settings.sqf
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#include "config_mission.hpp"

force ace_medical_preventInstaDeath = CFG_PREVENT_INSTANT_DEATH;
force ace_medical_playerDamageThreshold = CFG_PLAYER_DAMAGE_TRESHOLD;
4 changes: 2 additions & 2 deletions FP_Template.VR/config_mission.hpp
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Expand Up @@ -3,7 +3,7 @@
*/
#define CFG_ON_LOAD_TITLE "FPARMA Template v5" // displayed during mission load. keep it short
#define CFG_ON_LOAD_TEXT "edit config_mission.hpp to change this!" // displayed during mission load
#define CFG_LOBBY_TITLE "CO64 - FPARMA Template v5.0.0" // mission selection screen name. format: <TYPE><SLOTS> - <NAME> <version>
#define CFG_LOBBY_TITLE "CO64 - FPARMA Template v5.1.0" // mission selection screen name. format: <TYPE><SLOTS> - <NAME> <version>
#define CFG_AUTHOR "Cuel | 2017" // shown during load screen
// shown in load screen, you can put a jpeg file in the mission folder and change this to "loading.jpg"
// the default is fp logo in the modpack
Expand All @@ -23,7 +23,7 @@
// Prevent that players can instantly die from bullet impact. 0 = nope, 1 = yes, prevent it
// Players CAN still die after going unconscious with either one of these.
// if you want to never die - enter a high value for max time in ace revive module
#define CFG_PREVENT_INSTANT_DEATH 1
#define CFG_PREVENT_INSTANT_DEATH true
// Damage treshold, magical armor added to unit when taking damage. 1 = ace default, 2 = fparma default
// ONLY natural number / integer. No less than 1 and not higher than 8.
#define CFG_PLAYER_DAMAGE_TRESHOLD 2
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6 changes: 2 additions & 4 deletions FP_Template.VR/description.ext
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Expand Up @@ -53,14 +53,12 @@ respawnDialog = 0;
respawnOnStart = 0;
respawn = "BASE";

class Params {
#include "fparma\Params.hpp"
};

class CfgDebriefing {
#include "CfgDebriefing.hpp"
};

cba_settings_hasSettingsFile = 1;

showGPS = 1;
showMap = 1;
showWatch = 1;
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34 changes: 0 additions & 34 deletions FP_Template.VR/fparma/Params.hpp

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