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Fix syntax error
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Cuel committed Jan 14, 2016
1 parent f3a8911 commit a24ef21
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Showing 2 changed files with 7 additions and 6 deletions.
6 changes: 3 additions & 3 deletions FP_Template.VR/mission.sqm
Original file line number Diff line number Diff line change
Expand Up @@ -1198,7 +1198,7 @@ class Mission
};
class Item25
{
position[]={852.27124,5,1000.6675};
position[]={852.51929,5,1000.5801};
azimut=-173.87888;
id=69;
side="EMPTY";
Expand All @@ -1208,7 +1208,7 @@ class Mission
};
class Item26
{
position[]={849.08105,5,999.63232};
position[]={848.84534,5,999.63232};
azimut=-26.996363;
id=70;
side="EMPTY";
Expand All @@ -1218,7 +1218,7 @@ class Mission
};
class Item27
{
position[]={849.21399,5,1001.645};
position[]={848.86664,5,1001.5205};
azimut=22.05645;
id=71;
side="EMPTY";
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7 changes: 4 additions & 3 deletions FP_Template.VR/xtra/scripts/debug_man.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -15,22 +15,23 @@ FP_debug_godMode = true;
}, 0, 99, false, true, "", ""]] call CBA_fnc_addPlayerAction;

FP_debug_captive = false;
[[["<t color='#ffff00'>[ Captive ]</t> ON", {
[["<t color='#ffff00'>[ Captive ]</t> ON", {
FP_debug_captive = !FP_debug_captive;
player setCaptive FP_debug_captive;
private _id = _this select 2;
player setUserActionText [_id, format ["<t color='#ffff00'>[ Captive ]</t> %1", if FP_debug_captive then {"OFF"}else{"ON"}]];
}, 0, 98, false, true, "", ""]] call CBA_fnc_addPlayerAction;

[[["<t color='#ffff00'>[ Open Arsenal ]</t> ON", {
[["<t color='#ffff00'>[ Open Arsenal ]</t> ON", {
["Open", true] spawn BIS_fnc_arsenal;
}, 0, 97, false, true, "", ""]] call CBA_fnc_addPlayerAction;

[[["<t color='#ffff00'>[ Mission stats ]</t> ON", {
[["<t color='#ffff00'>[ Mission stats ]</t> ON", {
hint format ["All units: %1 \nW: %2, E: %3, G: %4, C: %5\nAmount dead: %6 \n FPS: %7",
count allUnits, {side _x == west} count allUnits, {side _x == east} count allUnits, {side _x == independent} count allUnits, {side _x == civilian} count allUnits, count allDeadMen, round diag_fps];
}, 0, 96, false, true, "", ""]] call CBA_fnc_addPlayerAction;


/*
Author: Quiksilver
Script Name: Soldier Tracker v1.0.2
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