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Update NEWS, bump version number to 3.5.
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fragglet committed Nov 4, 2023
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18 changes: 18 additions & 0 deletions NEWS.md
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# wadptr revision history

## 3.5 (2023-11-04)

* There is now better error reporting; error messages now show the
filename and the lump being processed when the error occurred.
* Slightly more accurate percentage values are displayed when lumps
or WADs are reduced in size by less than 10%.
* PSX/Doom 64 format levels are now handled correctly rather than
aborting with an error (they are ignored). Thanks @Kroc.
* Under-length BLOCKMAP lumps are now ignored without aborting with
an error. Thanks @Kroc.
* Corrupt graphic lumps are now ignored without aborting with an
error. Thanks @Kroc.
* WADs containing a mixture of Doom-format and Hexen-format levels
are now correctly handled. Thanks @Kroc.
* There is now a message printed when SIDEDEFS lumps grow in size,
and there is a new section in the manual that explains why this can
happen sometimes (thanks @Kroc).

## 3.4 (2023-10-29)

* A bug was fixed on Windows that prevented new files from being
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2 changes: 1 addition & 1 deletion wadptr.h
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#include <stdlib.h>
#include <string.h>

#define VERSION "3.4"
#define VERSION "3.5"

extern bool allowpack; // level packing on
extern bool allowsquash; // picture squashing on
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2 changes: 1 addition & 1 deletion wadptr.spec
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Name: wadptr
Version: 3.4
Version: 3.5
Release: 0
Group: Development/Tools/Building
Summary: Redundancy compressor for Doom WAD files
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