pockerplay is an application that permits two players to exchange choices and guesses in realtime.
One player connects to app, creates a set of choice options, make his choice, then send those choice options to the second player for him to guess the choice made. If he finds the choice made by the first player, he gains one point. if not, he gain nothing.
The game has 5 rounds.
the objective behind this game is to provide a fun and engaging game that can provide a break from daily stresses, offering relaxation and enjoyment.
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FRONT-END: TypeScript NextJS v14.0.4, tailwindCss, socket.io-client, next-pwa
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BACK-END: Nest.js , @nestjs/websockets, @faker-js/faker
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DATABASE: MySQL, sequelize-typescript ORM
Knowledge about TS:
- Basic data structures:
- Arrays
- objects
- Functions
- Constructors
- dependency injection
- sequelize ORM
- MySQL
- To get a local copy up and running follow these simple example steps.
- Clone this repository with
https://github.com/frckbrice/pockerplay-backend.git
using your terminal or command line. - Change to the project directory by entering: cd pockerplay-frontend in the terminal.
- $ git clone
git@github.com:frckbrice/pockerplay-backend.git
- $
cd pockerplay-frontend
- $ `git checkout [feature]
👤 Franck Brice Avom
- GitHub: @frckbrice
- Twitter: @EvaristeAvom
- LinkedIn: Brice Avom
Give a ⭐️ if you like this project!
This project is MIT licensed.
First, run the development server:
npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev