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No; both sets of instructions include hiding your hand, as this project intentionally makes your hand not line up with the emulated controller, to increase stability/reduce shakiness.
The only way you're going to get usable hand tracking support with accurate rendering of hands is if Eagle Dynamics add it; given what's possible with DCS at the moment, you have to choose either 'usable for clicking' or 'accurate rendering of hands'. This project aims for 'usable for clicking'.
While touch screen mode is recommended for DCS and controller emulation works fine in MSFS, both should work.
Controller emulation is currently only usable with DCS via OpenComposite.
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