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Fix controller emulation compatibility with DCS's native OpenXR support #31

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fredemmott opened this issue Feb 2, 2023 · 3 comments
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@fredemmott
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While touch screen mode is recommended for DCS and controller emulation works fine in MSFS, both should work.

Controller emulation is currently only usable with DCS via OpenComposite.

@fredemmott fredemmott added the bug Something isn't working label Feb 2, 2023
@fredemmott
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https://github.com/fredemmott/OpenXR-Tracing basically exists to figure out what's going on here :)

@nabbl
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nabbl commented Feb 6, 2023

Is this why I cant see the "hands" while in DCS cockpit?

Clicking stuff is working fine but when I cant see my hand in VR and only move the pointer it is kind of pointless

@fredemmott
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No; both sets of instructions include hiding your hand, as this project intentionally makes your hand not line up with the emulated controller, to increase stability/reduce shakiness.

The only way you're going to get usable hand tracking support with accurate rendering of hands is if Eagle Dynamics add it; given what's possible with DCS at the moment, you have to choose either 'usable for clicking' or 'accurate rendering of hands'. This project aims for 'usable for clicking'.

fredemmott added a commit that referenced this issue Feb 8, 2023
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