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Monte Carlo Ray Tracer implemented from scratch in C++. Made in the course TNCG15 Advanced Global Illumination and Rendering at Linköping University.

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FredrikErikJohansson/Ray-tracer

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Ray-tracer

A Monte Carlo Ray Tracer implemented during the course TNCG15 - Advanced Global Illumination and Rendering at Linköpings University.

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Getting started:

Run the following command

git clone https://github.com/FredrikErikJohansson/Ray-tracer.git

Make sure that you have GLM installed on your computer. Place your glm directory as follows

../Ray-tracer/Ray-tracer/Ray-tracer/glm

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Monte Carlo Ray Tracer implemented from scratch in C++. Made in the course TNCG15 Advanced Global Illumination and Rendering at Linköping University.

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