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NEWS: Refresh 3.0.0 NEWS from wiki
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Signed-off-by: Marko Lindqvist <cazfi74@gmail.com>
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cazfi committed May 5, 2021
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Expand Up @@ -22,7 +22,7 @@ MAJOR CHANGES FROM 3.0.x to 3.1.0
MAJOR CHANGES FROM 2.6.x to 3.0.0
---------------------------------

(from <http://www.freeciv.org/wiki/NEWS-3.0.0>, 2021-03-12)
(from <http://www.freeciv.org/wiki/NEWS-3.0.0>, 2021-05-05)

The major changes in Freeciv 3.0 are civ2civ3 being the default ruleset,
addition of the alien ruleset, hex maps as the default topology on
Expand Down Expand Up @@ -90,13 +90,12 @@ Miscellaneous rule changes affecting all or most rulesets:
adjused by new globalwarming_percent and
nuclearwinter_percent server settings HRM#770804
+ Spaceship Travel Time can be adjusted with the
new spaceship_travel_time server settting HRM#800950
new spaceship_travel_time server setting HRM#800950

Rule changes to specific rulesets:

* civ2civ3 ruleset
+ Agents investigating cities or establishing embassies
survive the mission HRM#683542
+ Agents investigating cities survive the mission HRM#683542
+ Future techs cost less as a result of ruleset now using
Linear tech cost HRM#731498
+ Culture victory values tweaked. You now need only
Expand Down Expand Up @@ -177,6 +176,8 @@ Rule changes to specific rulesets:
culture points than second best player, but a minimum of
20000 points, to win by culture victory.
Culture victory is not enabled by default. HRM#830181
+ Paradropping to a transport is made possible osdn#41740
+ Added Mechanic unit that can fix certain other units osdn#41845

Changes affecting other rulesets / modders

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