Skip to content

Commit

Permalink
Update NEWS and ChangeLog
Browse files Browse the repository at this point in the history
Signed-off-by: Mike Swanson <mikeonthecomputer@gmail.com>
  • Loading branch information
chungy committed Sep 16, 2010
1 parent c982612 commit 767fbc7
Show file tree
Hide file tree
Showing 2 changed files with 179 additions and 0 deletions.
174 changes: 174 additions & 0 deletions ChangeLog
@@ -1,3 +1,177 @@
09/15/2010
Benjamin Debski (1):
levels: New map19, replacing the old one

Blackjar72 (1):
music: add a new d_victor song

Catoptromancy (60):
patches: Add many patches for Plutonia support
patches: fix sky[23][abcd] dimensions
patches: delete camo[23], add brick1, brown2, mosrok2
patches: New tile that fits in Plutonia-style better
levels: Improved MAP10 and MAP31
levels: map05 and map07 fixes
buildcfg.txt: fix boom 2.02 compatibility
textures/combined.txt: fix Boom 2.02 compatibility
map11: Change hangning body in sector 24 to non-blocking type
map31: Tons of bug fixes
map10: move the switch people keep complaining about
sounds: new circular saw sounds, weapon is no longer silent
sounds: new DSRADIO effect
levels: new e2m4
lumps: New demo1 demonstrating how to open a door
textures: combined.txt complete Plutonia support
map18: switch in outhouse is now a slow remote door
e1m7: fix player starts
map29: fix duplicate player 5 start
patches: All TNT: Evilution patches
patches: Fix patches that crash the game
patches: more fixes and a new buildcfg.txt
patches: rename dogpanl to doglpanl
combined.txt: Complete TNT: Evilution support
combined.txt: Alphabetize and label TNT section
levels: brand new map19, first level to utilize Plutonia textures
map23: Make the level beatable and not a trap
levels: Brand new e3m2 level.
sounds: bunch of new sounds
e3m2: Add a version with nodes
sounds: fixed sounds
levels: bunches of fixes
map24: make it a bit more sane
combined.txt: three tex1 fixes
combined.txt: Fix a switch alignment
lumps: New demo1, 2, and 3 lmps for both Doom 2 and Ultimate Doom
levels: new map31 build
Fixed music in boom202
levels: Updated E2M4
UltFreedoom music is boom202-compatible now
Fixed music in UFD for boom202
graphics: UFD endpics
textures: Sorted scripts, fixed missing textures
sprites: scaled SSG larger
status: updated status lists
sprites: new archvile placeholder
levels: updated e2m4
status: more updated status pages
status: music status updated
levels: New map13 by wesley
musics: lots of music by Jute
levels: finished map13 by Wesley
musics: Music by jute
levels: updated wesley map13
musics: wastedjamacan music and more links
musics: The rest of Jute's music
levels: New map09 by Wesley
patches: FreeDM a few small patches from Ralphis
levels: update map12
levels: updated map24

Claude A. Freeman (2):
sounds: new imp fireball effect
sounds: add imp fireball hit sound

Colin Kelly (1):
sounds: new dscybsit

Delano Cuzucoli (1):
sprites: new hanging body sprites

Eric Baker (1):
sounds: new SS death and alert sound effects

G. Wessner (1):
sounds: New dscacsit; move old one to dspesit

GhostlyDeath (1):
Musics: New music

Jon Dowland (1):
use Over as compose argument for dummy sprites

Mark McGill-Smith (1):
musics: new tracks by TheMisterCat, pending final placement

Miguel Suarez Gomez (7):
levels: new map15
levels: map15 fix
levels: map15 fixes
levels: Brand new map28 level.
levels: new map28 build
levels: map28 update
levels: map15 and map28 updates

Mike Swanson (26):
graphics: Add raw font files back to the tree
map25: various fixes; thanks anonymous bug reporter
map10: various fixes; thanks anonymous bug reporter
map13: fix exiting the level; thanks anonymous bug reporter
textures: fix wall texs for consistency; thanks anonymous bug reporter
patches: swap sw2s[01] and rw48_[24]; thanks hawkwind for the tip!
Replace reasoning of `git commit -s` in the README
various: remove files with unnnecessary executable bits
musics: DANGER WILL ROBINSON, COPYRIGHTED MUSIC
Merge branch 'v0.6.4'
COPYING: Turned my calendar, found out it's 2009 already
titlepic: Make the ultimate target have its own title
patches: Remove placeholder.gif symlink
CREDITS: Update for GhostlyDeath
CREDITS: Add RottKing
CREDITS: Add Bank
sounds: remove catoptromancy/dscybsit.wav
buildcfg: put a Cyberdemon sound into the doom.wad target
Makefile: add doc target to make pretty HTML-ized versions of documents
doc/graphics: Change to shorter URL.
levels: remove MAP32, it will be built with the dummy level instead
levels: fix map09 symlink
remove a backup file that got included by mistake
levels: remove map19, many errors with boom
FreeDM: add a FREEDM lump for source port detection
Tag v0.7-rc1 and add lumps/freedm.lmp to .gitignore

Patrick Kalinauskas (3):
map29: Change things and rebuilt nodes
map05: some fixes
levels: newer map27 almost done except for difficulty levels

RjY (8):
e3m8: restore symlink, remove corrupted version
e3m8: Fix three solid hanging bodies in tall sectors
buildcfg.txt: add E2M4 intermission screen title
patches: remove patches whose names clash with flats
titlepic: update .gitignore
levels: build REJECT lumps for several maps
sprites: fix hellknight rotation frames
sprites: remove unused hellknight frame BOS2C2C8

Siggi (1):
map02: Completely new map02!

Simon Howard (4):
textures: Fix up some switch textures (thanks Gez) Signed-off-by: Simon Howard <fraggle@gmail.com>
Update CREDITS, remove unused txt file. Signed-off-by: Simon Howard <fraggle@gmail.com>
BUILD-SYSTEM: rewritten document.
sprites: Add death frames for lost soul.

Svante Ekholm (3):
levels: New map10, move old map10 over the map12 slot
levels: newer map10 build
levels: updated map10

Torn (1):
levels: E3M8 recovered!

Ulises "Urric Hammersong" Lozano (1):
sprites: new cyberdemon

Wesley D. Johnson (3):
levels: updated map09 and map13
levels: new map13 build
sprites: new spider demon

cato (1):
levels: Updated map13 by Wesley

06/15/2009

Freedoom 0.6.4. Removing illegally copied music from the repository.
Expand Down
5 changes: 5 additions & 0 deletions NEWS
@@ -1,3 +1,8 @@
2010.09.15 v0.7-rc1
Lot's of new changes. First release candidate for 0.7. New levels,
new sprites, new sounds. See the ChangeLog (or git log) for full
details :-)

2009.01.01 v0.6.3

Happy New Year's! :) Quite a bit is in store for a minor version point;
Expand Down

0 comments on commit 767fbc7

Please sign in to comment.