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maps: vanilla Phase 1 and 2 maps #355

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wants to merge 11 commits into from
Closed

maps: vanilla Phase 1 and 2 maps #355

wants to merge 11 commits into from

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Voros2
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@Voros2 Voros2 commented Jan 17, 2017

On behalf of Catoptromancy, and by his request, I would like these vanillafied maps get merged into Freedoom.
C2M4 is by Protox.
Map21, 27 and 29 were done by Amarande.
Map13, 14, 17, 19 and 24 are Jayextee's work. A few were subject to minor edits by Cato.
The rest are all Cato's work.

I hope these get merged soon.

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Voros2 commented Jan 17, 2017

Please note map29 is actually limit-removing, due to some drawsegs overflows. Nothing fatal.

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Voros2 commented Jan 18, 2017

Map14 is a filler map and Jon requested if his maps would be removed rather than converted to vanilla.
Map31 is a small castle and not vanilla compatible due to segfault.

Both maps made by Jayextee

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Voros2 commented Jan 20, 2017

Map13 and map19 are both huge and confusing maps. They need to be replaced with maps that don't require the player to know past knowledge of the map in order to complete it.

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Voros2 commented Jan 21, 2017

Map17 has unfavourable gameplay according to players (and design, it seems). While it's fun to jump of all those buildings int there, I guess the disadvantages outweigh the advantages. Thankfully, the replacement has a "capitol" vibe and is more interesting too. Map24 clashes with the rest of the maps in a bad way, by being too good. It's something you would see in a custom PWAD map, rather than an IWAD.

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Voros2 commented Jan 22, 2017

This is now ready to be merged.

@chungy chungy closed this Jan 29, 2017
@Voros2 Voros2 deleted the phase-1-and-2 branch February 2, 2017 00:42
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