Inability to place a colony/outpost should produce a sitrep #1456
Labels
category:feature
The Issue/PR describes or implements a new game feature.
component:content scripting
The Issue/PR deals with the FOCS language, turn events or the universe generator.
When an colony/outpost base is produced on a system where enemy is present and ordered to place a colony/outpost it won't get destroyed and silently ignore its orders. It should bug the player as one would easily forget about it.
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