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Wrong pilot trait weapon damage scaling #3126

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agrrr3 opened this issue Jul 31, 2020 · 5 comments
Closed

Wrong pilot trait weapon damage scaling #3126

agrrr3 opened this issue Jul 31, 2020 · 5 comments
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category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. status:resolved The Issue was resolved, either by answering properly or fixing the underlying bug.
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@agrrr3
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agrrr3 commented Jul 31, 2020

It seems the pilot trait effect does not damage-scaled for main line weapons.

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Also affects 0.4.10, as we test the scaling in the current slow game sever i would like to have this fix in 0.4.10.1 too

@agrrr3 agrrr3 added the category:bug The Issue/PR describes or solves a perceived malfunction within the game. label Jul 31, 2020
@agrrr3
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agrrr3 commented Jul 31, 2020

stringtables and AI missing

@agrrr3
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agrrr3 commented Jul 31, 2020

stringtables dont seem to need to be adjusted. SHP_FIGHTERS_1_DESC already contain the 6-scaled values
AI does not apply scaling to pilot skill yet, so needs adjustment

@geoffthemedio geoffthemedio added this to the v0.4.10.1 milestone Jul 31, 2020
@geoffthemedio geoffthemedio added the component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. label Jul 31, 2020
@agrrr3
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agrrr3 commented Aug 2, 2020

@o01eg should this go into the slow game?
the implementation is ready - if so it should go there as fast as possible (e.g. before our forces clash). could also have a look at the PR #3127

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o01eg commented Aug 2, 2020

It will break checksum calculation so I cann't apply it on the server without some release.

@agrrr3
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agrrr3 commented Aug 2, 2020 via email

@geoffthemedio geoffthemedio added the status:resolved The Issue was resolved, either by answering properly or fixing the underlying bug. label Aug 11, 2020
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Labels
category:bug The Issue/PR describes or solves a perceived malfunction within the game. component:content scripting The Issue/PR deals with the FOCS language, turn events or the universe generator. status:resolved The Issue was resolved, either by answering properly or fixing the underlying bug.
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