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Handle timers during gameplay #117

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freezy opened this issue Jul 16, 2020 · 0 comments
Open

Handle timers during gameplay #117

freezy opened this issue Jul 16, 2020 · 0 comments
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player Related to the player scripting Table scripting related
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@freezy
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freezy commented Jul 16, 2020

I hope to eliminate timers as much as possible and replace them with events and animations that are easier to use and more performant.

However, this will happen incrementally, so we need to handle them like VPX does first. The APIs already have a time event, so we need to hook it into a system that triggers them correctly.

@freezy freezy added player Related to the player scripting Table scripting related labels Jul 16, 2020
@freezy freezy mentioned this issue Jul 16, 2020
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@freezy freezy added this to the Usable Player milestone Jul 19, 2020
@freezy freezy mentioned this issue Sep 2, 2020
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