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- add ping vs. raw socket advantages to ICMP and ICMPv6 documentation - raw ICMP and ICMPv6 now only uses a single socket and internal reply dispatching for increased performance (O vs. O^2) - don't use Net::Frame::Simple for ICMP and ICMPv6 reply packet parsing for improved performance - send errors are now handled and returned as failed Futures for ping sockets and warnings for the shared raw socket
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