A simple UI library designed for use in video games, written in C++, with rendering code in C and OpenGL. Do note that this is a WIP hobby project, so it may lack polish or depth of features.
Some of the notable features include:
- SDF-based text rendering
- Many options for element positioning, allowing for layouts to play well with multiple window sizes
- A simple yet robust animation system
- Relative ease to add new element types
- Currently implemented: boxes, buttons, text, sliders, lists, editable text boxes, color selectors