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DoonUI

A simple UI library designed for use in video games, written in C++, with rendering code in C and OpenGL. Do note that this is a WIP hobby project, so it may lack polish or depth of features.

Some of the notable features include:

  • SDF-based text rendering
  • Many options for element positioning, allowing for layouts to play well with multiple window sizes
  • A simple yet robust animation system
  • Relative ease to add new element types
  • Currently implemented: boxes, buttons, text, sliders, lists, editable text boxes, color selectors

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a simple C++ UI library

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