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fix freeze prediction (?)
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ftk committed Jun 28, 2014
1 parent d64daeb commit acf2731
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game/client/gameclient.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -441,7 +441,7 @@ static void Evolve(CNetObj_Character *pCharacter, int Tick, bool PredictFreeze)
while(pCharacter->m_Tick < Tick)
{
pCharacter->m_Tick++;
TempCore.Tick(false, CGameClient::IsCharacterFreezed(*pCharacter), PredictFreeze);
TempCore.Tick(false, false, PredictFreeze);
TempCore.Move();
TempCore.Quantize();
}
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