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simple testbed for playing around with various features in OpenGL 4

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fundamelon/TerrainTest

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A simple testbed for playing around with various features in OpenGL 4.

Uses libnoise for infinite procedural terrain generation. Currently has terrain shadows, sun-rays, and day/night transitions.

Based on the super amazing tutorials at http://www.antongerdelan.net/opengl/

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simple testbed for playing around with various features in OpenGL 4

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