The following is a Unity WebGL app compiled to webassembly, run in a progressive web app.
This experiment will take place with a very simple 3D game, in which you can just run around a little.
As a PWA, we are looking to get this working on iOS / Android, as well as the desktop space.
First we will develop the PWA, then the Unity WebGl app, and more complicated things will follow from there.
- Do not run
vue build
.
- Instead,
cd client
andnpm run build
.
Standard procedure, submit a pull request and be sure to provide a useful comment so that we can see easily its value.
- Learning how to use AWS's mega suite properly.
- You can view the app's current state at https://shinepickaw.rip
Implementation notes go in docs/