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ã¢ã¯ã¿ãŒID y ã«ããªãŒã¿ã€ãID x ãè¿œå ããŸãã
STS ADD TreeType(x) Actor(y)
STS è¿œå ããªãŒã¿ã€ã(x) ã¢ã¯ã¿ãŒ(y)
ã¢ã¯ã¿ãŒID y ã®ãããªãŒã¿ã€ãID x ãåé€ããŸãã ãã ããåæèšå®ããããªãŒã¿ã€ãã¯åé€ã§ããŸããã
STS REDUCE TreeType(x) Actor(y)
STS åé€ ããªãŒã¿ã€ã(x) ã¢ã¯ã¿ãŒ(y)
ã¹ãã«ç¿åŸç»é¢ã¯ã以äžã®æ¹æ³ã§è¡šç€ºã§ããŸãã
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ãã©ã°ã€ã³ãã©ã¡ãŒã¿Show Skill Command
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Skill Menue Switch ID
0 ãæå®ããå Žåã¯ããã®æ©èœã¯ç¡å¹ã§ãã 1 以äžã®å€ãèšå®ããå Žåããã®IDã®ã¹ã€ããã ON ç¶æ ã®æã«ã¡ãã¥ãŒã«è¡šç€ºããŸãã
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STS Open
STS ã¹ãã«ããªãŒç»é¢è¡šç€º
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â»å€§æåå°æåã¯åãããŠãã ããã
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Name | FTKR.STS.commandName | |
Symbol | learn skill | learn ãš skill ã®éã¯åè§ã¹ããŒã¹ |
Show | true | ã¹ã€ããã§è¡šç€ºãããèšå®ã®å Žå㯠$gameSwitches.value(FTKR.STS.menuSwitchId) |
Enabled | true | |
Ext | ç©ºæ¬ | |
Main Bind | this.commandPersonal.bind(this) | |
Actor Bind | ç©ºæ¬ |
以äžã®ã¹ã¯ãªãããå®è¡ããŠãã ããã
SceneManager.push(Scene_STS)
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Get Level Up Sp
ã¬ãã«ã¢ããæã®å ¥æSPã eval ã§èšå®ããŸãã
evaléšã¯ããã¡ãŒãžèšç®åŒã®ããã«ãèšç®åŒãå ¥åããããšã§ãåºå®å€ä»¥å€ã®å€ã 䜿çšããããšãã§ããŸãã以äžã®ã³ãŒãã䜿çšã§ããŸãã
- a.param - 䜿çšè ã®ãã©ã¡ãŒã¿ãåç §ããŸãã(a.atk ã§äœ¿çšè ã®æ»æå)
- s[x] - ã¹ã€ããID x ã®ç¶æ ãåç §ããŸãã
- v[x] - å€æ°ID x ã®å€ãåç §ããŸãã
以äžã®ãã©ã°ã€ã³ã³ãã³ã(Plugin Command)ã§ãSPãååŸã§ããŸãã
STS Add Sp(x) Actor(y)
STS å ç® Sp(x) ã¢ã¯ã¿ãŒ(y)
ã¢ã¯ã¿ãŒID y ã«ãSPã x å ç®ããã x ããã³ y ã«ã¯ã v[n] ãšããããšã§ã²ãŒã å å€æ°ID n ã®å€ãæå®ã§ããŸãã
å ¥åäŸ)
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¥æ: x>
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STS Get Varcount(x) Actor(y) Skill(z)
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ã¢ã¯ã¿ãŒID y ã®ã¹ãã«ID z ã®ååŸåæ°ããå€æ°ID x ã«æ ŒçŽããã y ããã³ z ã«ã¯ã v[n] ãšå ¥åããããšã§ã²ãŒã å å€æ°ID n ã®å€ãæå®ã§ããŸãã
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ver1.3.0 | 2017/03/16 | FTKR_SEP_ShowSkillStatus.js v1.3.0 ã«åãããŠåŠçãèŠçŽã ç¿åŸã³ã¹ãã®å€ã«jsèšç®åŒã䜿çšã§ããæ©èœãè¿œå ã¹ãã«ã®ç¿åŸæ¡ä»¶ã«ãä»ã®ã¹ãã«ã®ç¿åŸåæ°ãèšå®ã§ããæ©èœãè¿œå ã¹ãã«ãåé€ããæã«ç¿åŸåæ°ããªã»ããããªãæ©èœãè¿œå åæã¹ãã«ã®æç¡ã®å€å®ããç¿åŸããããšãããããªããã«å€æŽ |
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