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NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room
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bluegr committed Jul 1, 2013
1 parent 507e8ec commit 5de6a87
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion engines/neverhood/modules/module1200.cpp
Expand Up @@ -133,7 +133,7 @@ SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 poi
if (x < 300)
loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
else
loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y);
loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
setClipRect(0, 0, 640, clipY2);
}

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