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Translated using Weblate (Chinese (Simplified))
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Currently translated at 100.0% (2384 of 2384 strings)

Translation: foundry_core/foundry_chn
Translate-URL: https://weblate.dickytwister.org/projects/foundry_chn/foundry_chn/zh_Hans/
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hmqgg authored and weblate committed Nov 25, 2023
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242 changes: 240 additions & 2 deletions cn.json
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"CONTROLS.RulerWhile": "在以指示物为起点测量时",
"CONTROLS.ObjectSheet": "打开对象对应的卡片",
"CONTROLS.ObjectHUD": "显示对象 HUD(如果可用)",
"CONTROLS.ObjectConfig": "打开对象设置表单",
"CONTROLS.ObjectConfig": "打开对象设置卡",
"CONTROLS.ObjectDrag": "移动受控对象",
"CONTROLS.ObjectDragCancel": "取消拖拽",
"CONTROLS.ObjectRotateSlow": "旋转对象(慢)",
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"CONTROLS.CommonOpenCloseSilently": "静默开启/关闭",
"CONTROLS.CommonLockSilently": "静默锁定",
"CONTROLS.CommonOpenSheet": "打开卡",
"PLAYLIST.PlaylistVolumeTooltip": "调整所有播放列表的音量,如战斗音乐、背景音乐、声音板。"
"PLAYLIST.PlaylistVolumeTooltip": "调整所有播放列表的音量,如战斗音乐、背景音乐、声音板。",
"ERROR.UpdateRequiresManualInstall": "Foundry Virtual Tabletop 版本 {version} 现已可用,但无法在 Foundry Virtual Tabletop 应用程序中安装,因为它需要更新核心依赖项,而这些更新只能通过从 <a href=\"https://foundryvtt/com/me/licenses\" target=\"_blank\">foundryvtt.com</a> 网站下载并重新安装软件才能完成。",
"SETUP.CSSThemeHint": "从多个视觉主题中进行选择,配置设置界面的外观。",
"SETUP.TelemetryHint": "允许与我们共享使用数据,以帮助我们改善 Foundry Virtual Tabletop。 收集的数据种类记录于我们的<a href=\"https://foundryvtt.com/article/privacy-policy/\" target=\"_blank\">隐私政策</a>,并不包含任何可识别到个人的信息,也不会与任何第三方分享。分享使用数据有助于我们回答“哪些 Foundry Virtual Tabletop 软件版本的使用率最高”、“哪些游戏系统的使用率最高”以及“哪些模组版本的安装频率最高”等问题。我们利用这些数据帮助我们改进软件兼容性,提供更好的客户支持,并与我们的社区分享聚合见解。如果禁用此选项,则不会共享任何数据。",
"SETUP.BACKUPS.DeleteSnapshotWarningPl": "已选择删除 <strong>{count}</strong> 个快照。此操作无法撤回。你想继续吗?",
"SETUP.BACKUPS.TYPE.system": "系统",
"SETUP.BACKUPS.CannotDeleteInSnapshot": "不能单独删除作为快照一部分的备份。",
"SETUP.BACKUPS.CannotRestoreUnusable": "该备份无法恢复,因为这会导致软件包无法使用。",
"PACKAGE.URLHint": "可查询该软件包详细信息的网站 URL。",
"PACKAGE.Compendium.NameDisabledHint": "你不能更改此合集包名称,因为其已存在。",
"PACKAGE.ModuleEditWarning": "你正在编辑可安装模组的软件包清单数据。更改这些数据可能会破坏模组的功能或进一步更新的能力。请谨慎操作。",
"PACKAGE.CompatibilityHint": "你可以选择说明此软件包仅与一系列 Foundry Virtual Tabletop 软件版本兼容。可以针对特定的构建版本(如 \"11.294\")或大版本(如 \"11\")声明兼容性。",
"WALLS.ThresholdAttenuationHint": "相对于观察者的距离和激活阈值,感知可以穿透这堵墙的距离是自适应的。仅适用于已定义阈值的情况。",
"MODMANAGE.UnavailableDocumentsConfirm": "如果禁用此模组,将无法使用若干个文档,你确定要继续吗?",
"MODMANAGE.UnavailableDocuments": "文档将被禁用",
"SETTINGS.EnableHighlightDocumentMatches": "启用内容链接匹配",
"SETUP.PackageProgressComplete": "软件包安装完成",
"SETUP.DeleteNEDBHint": "在 v11 中,我们的软件从旧的数据库技术(NEDB)升级到了新的数据库技术(LevelDB)。我们会自动将你的旧数据库文件迁移到新格式,并保留旧的 NEDB 文件,以防你需要回滚或诊断某些问题。此安全措施增加了 Foundry Virtual Tabletop 在硬盘上的占用空间。启用此功能后,NEDB 文件将在迁移后自动删除。这将成为 v12 的默认行为。",
"SETUP.SSLCert": "SSL 证书",
"SETUP.Telemetry": "分享使用数据",
"SETUP.TelemetryRequest1": "Foundry Virtual Tabletop v11 增加了只有在你允许的情况下,收集匿名使用数据的功能,这些数据能帮助我们改进平台。",
"SETUP.TelemetryRequest2": "此提示只会显示一次,你可以随时在应用程序配置菜单中单击此屏幕右上方的 <i class=\"fas fa-cogs\"></i> 图标更改有关共享使用数据的首选项。",
"SETUP.TelemetryAllow": "允许分享",
"SETUP.TelemetryDecline": "拒绝分享",
"SETUP.HotReloadLabel": "热重载软件包文件",
"PACKAGE.IdHint": "标识符必须是唯一的字母数字字符串,除连字符外不包含其他特殊字符。",
"PACKAGE.Id": "软件包标识符",
"PACKAGE.Title": "软件包标题",
"PACKAGE.TitleHint": "标题人类可读,可能包含特殊字符。",
"PACKAGE.Version": "软件包版本",
"PACKAGE.Description": "软件包描述",
"PACKAGE.Author.URL": "网站 URL",
"PACKAGE.Author.Add": "添加作者",
"PACKAGE.Author.Remove": "移除作者",
"PACKAGE.Compendium.Add": "添加合集包",
"PACKAGE.Compendium.Remove": "移除合集包",
"PACKAGE.Compendium.Name": "名称",
"PACKAGE.Compendium.NameHint": "用于标识合集包的唯一字母数字字符串,不含特殊字符。",
"PACKAGE.Compendium.Label": "标签",
"PACKAGE.Compendium.Type": "文档类型",
"PACKAGE.Compendium.System": "需求系统",
"PACKAGE.Compendium.SystemHint": "角色、物品或冒险的合集包(包含角色或物品)必须声明是为哪个特定游戏系统设计的。",
"PACKAGE.TabBasics": "基础细节",
"PACKAGE.TabAuthors": "作者",
"PACKAGE.TabPacks": "合集包",
"PACKAGE.TabRelationships": "关系",
"PACKAGE.Create": "创建软件包",
"PACKAGE.Compatibility.Minimum": "最小版本",
"PACKAGE.Compatibility.Verified": "验证版本",
"PACKAGE.Compatibility.Maximum": "最大版本",
"PACKAGE.Lock": "锁定 {type}",
"PACKAGE.Locked": "已锁定",
"PACKAGE.Unlock": "解锁 {type}",
"PACKAGE.Unlocked": "已解锁",
"PACKAGE.Unfavorite": "移除收藏",
"PACKAGE.LaunchLocked": "你无法启动世界“ {id}”,其已锁定。",
"PACKAGE.UninstallLocked": "你无法卸载 {type} “{id}”,其已锁定。",
"PACKAGE.AlreadyUpdated": "{name} 已是最新版。",
"PACKAGE.AllUpdated": "所有 {type} 都是最新版!",
"PACKAGE.UpdateAllInProgress": "“更新所有”的工作流已在进行中。在更新其他软件包类型之前,必须等待该工作流完成。",
"PACKAGE.ModuleCreateHint": "你可以使用此表单创建一个模组,该模组可在多个世界中共享,或打包分发给其他用户。此表单支持可能的软件包配置的子集。创建软件包后,你还可以通过修改 JSON 清单文件进一步管理和编辑软件包。",
"PACKAGE.ModuleCreateSuccess": "创建了新的模组 “{id}”,现在可以使用了!",
"PACKAGE.ModuleEditHint": "你可以使用此表单更新模组的清单数据的属性。",
"PACKAGE.Relationship.Add": "添加关系",
"PACKAGE.Relationship.Remove": "移除关系",
"PACKAGE.Relationships.Systems": "游戏系统",
"PACKAGE.Relationships.Requires": "必需",
"PACKAGE.Relationships.Recommends": "推荐",
"FOLDER.ExportOptions": "导出选项",
"FOLDER.ExportKeepFolders": "保持文件夹结构?",
"FOLDER.InvalidDocumentType": "为该文件夹提供的文件类型 “{type}” 无效。",
"FOLDER.ExceededMaxDepth": "嵌套文件夹的深度不得超过 {depth} 级。",
"PERMISSION.CardsCreate": "创建卡片",
"SIDEBAR.SearchModeName": "仅通过名称搜索",
"SUPPORT.ReportCopied": "报告已复制",
"SUPPORT.DocumentIssues": "文档问题",
"SUPPORT.ClientIssues": "客户端问题",
"SUPPORT.ModuleIssues": "模组问题",
"SUPPORT.UnavailableDocuments": "{count} 个无效 {document} 文档",
"TOKEN.AppendNumberHint": "例如:“{name} (3)”",
"TOKEN.AppendNumber": "在非链接指示物名称后添加数字?",
"WALLS.ThresholdAttenuation": "接近阈值衰减",
"CONTROLS.CommonMovePoint": "移动点",
"CONTROLS.CommonSelectMultiple": "多选",
"DOCUMENT.ActorDelta": "角色差",
"DOCUMENT.ActorDeltas": "角色差",
"FILES.UnitPixels": "(像素)",
"FILES.InPixels": "像素",
"MACRO.EmptySlot": "空槽位 {slot}",
"MODMANAGE.UpstreamPackages": "有 {number} 个软件包需要此软件包处于活动状态。禁用此软件包也会禁用这些软件包。",
"PLAYERS.List": "玩家列表",
"PLAYERS.PlayerPronouns": "玩家代词",
"PLAYLIST.AmbientVolumeTooltip": "调整场景中所有环境音的音量,如噼啪的火声或瀑布声。",
"SETUP.UpdateNewGeneration": "需要手动安装",
"SETUP.UpdateNewGenerationHint": "考虑在更新前对所有已安装的软件包进行快照,以防需要回滚。",
"SETUP.CheckCompatibility": "检查兼容性",
"SETUP.IncompatibleDep": "不兼容的依赖项:{dependencies}",
"SETUP.Verified": "软件包已通过此版本 Foundry 验证",
"SETUP.CSSTheme": "设置主题",
"SETUP.ErrorTimeout": "对 {url} 发起的请求在 {timeout} 秒后超时",
"SETUP.WarningsTitle": "软件包警告",
"SETUP.WarningsNone": "你没有警告!",
"SETUP.WarningsManage": "管理软件包",
"SETUP.ConfigTitle": "应用配置",
"SETUP.PremiumContent": "高级内容",
"SETUP.ExclusiveContent": "独占内容",
"SETUP.ConfirmCodeLabel": "输入 ‘{code}’ 以继续",
"SETUP.WorldCoreMigrationRequired": "<p>启动世界<strong> {world} </strong> 将会使其数据模型从旧的核心软件版本(<code> {oldversion} </code>)迁移到当前安装的<strong> {newversion} </strong>。</p>",
"SETUP.WorldSystemMigrationRequired": "<p>此世界上次是使用较旧的系统版本(<code> {oldversion} </code>)启动,而当前安装的系统版本<strong> {newversion} </strong>更新,可能需要迁移系统。</p>",
"SETUP.WorldMigrationCreateBackup": "在迁移前创建备份?",
"SETUP.BACKUPS.Backup": "备份",
"SETUP.BACKUPS.BackingUp": "备份进行中",
"SETUP.BACKUPS.BulkActions": "批量操作",
"SETUP.BACKUPS.Extracting": "解压备份中",
"SETUP.BACKUPS.ExtractingPl": "解压备份中",
"SETUP.BACKUPS.CheckDiskSpace": "检查磁盘空间",
"SETUP.BACKUPS.Copying": "复制备份中",
"SETUP.BACKUPS.CopyingPl": "复制备份中",
"SETUP.BACKUPS.CreateBackup": "创建 {title} 备份中",
"SETUP.BACKUPS.CreateBackupComplete": "{title} 备份已创建",
"SETUP.BACKUPS.CreateBackupFailure": "无法为软件包 ‘{title}’ 创建备份。 详细信息请参见控制台(F12)。",
"SETUP.BACKUPS.CreateSnapshot": "创建快照",
"SETUP.BACKUPS.CreateSnapshotComplete": "已创建快照。",
"SETUP.BACKUPS.CreateSnapshotFailure": "无法创建快照。详细信息请参见控制台(F12)。",
"SETUP.BACKUPS.CreateSnapshotHint": "创建快照将对当前安装的每个软件包进行备份,使你以后可以将 Foundry VTT 的安装状态回滚到创建快照时的状态。",
"SETUP.BACKUPS.CreateSnapshotPackageList": "该快照将包含以下软件包:",
"SETUP.BACKUPS.CreateSnapshotConfirm": "此过程可能需要很长时间,具体取决于软件包的数量、大小和存储介质,而且这个过程不能中断。你想继续吗?",
"SETUP.BACKUPS.DeletingBackup": "删除备份中",
"SETUP.BACKUPS.DeleteBackupComplete": "已删除 {title} 备份。",
"SETUP.BACKUPS.DeleteBackupCompletePl": "已删除 {title} 的 {count} 个备份。",
"SETUP.BACKUPS.DeleteBackupFailure": "无法删除软件包 ‘{title}’ 的备份。详细信息请参见控制台(F12)。",
"SETUP.BACKUPS.DeleteBackupTitle": "删除 {title} 备份中",
"SETUP.BACKUPS.DeletingSnapshot": "删除快照中",
"SETUP.BACKUPS.DeleteSnapshotComplete": "已删除快照。",
"SETUP.BACKUPS.DeleteSnapshotCompletePl": "已删除 {count} 个快照。",
"SETUP.BACKUPS.DeleteSnapshotFailure": "无法删除数个快照。详细信息请参见控制台(F12)。",
"SETUP.BACKUPS.DeleteSnapshotTitle": "删除快照中",
"SETUP.BACKUPS.DeleteSnapshotWarning": "删除快照无法撤回。你想继续吗?",
"SETUP.BACKUPS.DeleteBackupWarning": "删除备份无法撤回。你想继续吗?",
"SETUP.BACKUPS.DeleteBackupWarningPl": "已选择删除 <strong>{count}</strong> 个备份。此操作无法撤回。你想继续吗?",
"SETUP.BACKUPS.NoteHint": "可以提供备注以供参考。",
"SETUP.BACKUPS.DiskSpace": "磁盘空间",
"SETUP.BACKUPS.DiskSpaceAvailable": "{available} 可用",
"SETUP.BACKUPS.DiskSpaceRequired": "{required} 需求",
"SETUP.BACKUPS.DiskSpaceChecking": "检查空间中",
"SETUP.BACKUPS.DiskSpaceInsufficient": "空间不足",
"SETUP.BACKUPS.Manage": "管理",
"SETUP.BACKUPS.ManageBackups": "管理备份",
"SETUP.BACKUPS.ManagePackage": "{package} 备份",
"SETUP.BACKUPS.LargePackageWarning": "所选软件包似乎很大。在备份过程开始之前,它可能会在 0% 的位置停留一段时间。请耐心等待。",
"SETUP.BACKUPS.Loading": "读取备份中",
"SETUP.BACKUPS.Categories": "备份分类",
"SETUP.BACKUPS.Restore": "恢复",
"SETUP.BACKUPS.Restoring": "备份恢复进行中",
"SETUP.BACKUPS.RestoreLatest": "恢复到最新",
"SETUP.BACKUPS.RestoreLatestBackup": "恢复最新的备份",
"SETUP.BACKUPS.RestoreBackupWarning": "恢复备份会擦除软件包当前的状态。此操作无法撤回。你想继续吗?",
"SETUP.BACKUPS.RestoreBackupTitle": "恢复 {title} 备份中",
"SETUP.BACKUPS.RestoreBackupFailure": "无法恢复 {title} 备份。详细信息请参见控制台(F12)。",
"SETUP.BACKUPS.RestoreBackupComplete": "成功使用 {date} 的备份恢复了 {title}",
"SETUP.BACKUPS.RestoringSnapshot": "恢复快照中",
"SETUP.BACKUPS.RestoreSnapshotFailure": "无法恢复快照。详细信息请参见控制台(F12)。",
"SETUP.BACKUPS.RestoreSnapshotTitle": "恢复快照",
"SETUP.BACKUPS.RestoreSnapshotComplete": "成功使用 {date} 的快照恢复了 {title}。",
"SETUP.BACKUPS.RestoreSnapshotWarning": "恢复快照会擦除 Foundry VTT 当前的安装状态到创建快照时的状态。所有版本和世界状态都将回滚。此过程无法撤回。",
"SETUP.BACKUPS.RestoreSnapshotUnchangedPackages": "<strong>1</strong> 个软件包是在快照创建后添加的,恢复快照后将保持不变。",
"SETUP.BACKUPS.RestoreSnapshotUnchangedPackagesPl": "<strong>{count}</strong> 个软件包是在快照创建后添加的,恢复快照后将保持不变。",
"SETUP.BACKUPS.Snapshot": "快照",
"SETUP.BACKUPS.TakeBackup": "采取备份",
"SETUP.BACKUPS.VersionFormat": "版本 {version}",
"SETUP.BACKUPS.Num": "{number} 个备份",
"SETUP.BACKUPS.NumPl": "{number} 个备份",
"SETUP.BACKUPS.TotalSize": "总计大小",
"SETUP.BACKUPS.TYPE.world": "世界",
"SETUP.BACKUPS.TYPE.module": "模组",
"SETUP.BACKUPS.TYPE.snapshots": "快照",
"SETUP.BACKUPS.WorldCount": "<strong>{count}</strong> 个世界",
"SETUP.BACKUPS.ModuleCount": "<strong>{count}</strong> 个模组",
"SETUP.BACKUPS.SystemCount": "<strong>{count}</strong> 个系统",
"SETUP.BACKUPS.Snapshotting.world": "快照世界中",
"SETUP.BACKUPS.Snapshotting.module": "快照模组中",
"SETUP.BACKUPS.Snapshotting.system": "快照系统中",
"PACKAGE.Author.Name": "作者名称",
"PACKAGE.Author.Discord": "Discord 用户名",
"PACKAGE.Author.Email": "邮箱地址",
"PACKAGE.ModuleCreate": "创建模组",
"PACKAGE.ModuleCreateErrorAlreadyExists": "模组 “{id}” 已经存在!请选择不同的软件包标识符。",
"PACKAGE.ModuleEditSuccess": "已修改模组 “{id}” 软件包清单数据。",
"PACKAGE.Relationship.Package": "相关软件包",
"PACKAGE.Relationship.Category": "关系类别",
"PACKAGE.Relationships.Conflicts": "已知冲突",
"PACKAGE.VIEW_MODES.GALLERY": "画廊视图",
"PACKAGE.VIEW_MODES.DETAILS": "细节视图",
"PACKAGE.VIEW_MODES.TILES": "图块视图",
"FOLDER.ExportExistingFolder": "已存在文件夹",
"FOLDER.ExportNewFolder": "新建文件夹",
"SIDEBAR.SortModeManual": "手动序",
"SIDEBAR.SortModeAlpha": "字母序",
"SUPPORT.ModuleSubTypesUnavailableName": "<strong>{count}</strong> 个 {document} 不可用,因为 “{name}” 模组未激活",
"USER.GM": "GM",
"PLAYLIST.InterfaceVolumeTooltip": "调整通过界面触发的所有声音的音量,如聊天信息、掷骰和战斗主题。",
"SETTINGS.DefaultSheetsN": "默认文档卡",
"SETTINGS.DefaultSheetsL": "配置默认卡",
"SETTINGS.DefaultSheetsH": "为此世界上的所有文档类型配置默认使用的卡",
"SETTINGS.EnableHighlightDocumentMatchesH": "在 ProseMirror 编辑器中高亮显示文本时启用内容链接匹配。启用后,高亮显示的文本将被检查是否与世界或任何合集包中的文档匹配,并提供替换链接。",
"SETUP.PackagesNoResultsSearch": "搜索已安装软件包",
"SETUP.MissingRequirements": "未找到需要的 {type} “{id}”",
"SETUP.Reinstall": "重装",
"SETUP.ReinstallPackageNotFound": "软件包重新安装失败,因为在软件包仓库中找不到该 ID 的软件包。你需要通过其清单链接手动重新安装。",
"SETUP.WorldLaunchFailure": "世界启动失败: {message}。详情,请查看控制台(F12)。",
"SETUP.FavoritePackage": "收藏",
"SETUP.WorldDeleteConfirmCode": "请在下面的框中输入一致的代码以继续: ",
"SETUP.WorldDeleteConfirmWarning": "这将永久删除你的世界及其内容,并且无法撤销。 你确定要这样做吗?",
"SETUP.PackageProgressInstall": "安装软件包中",
"SETUP.PackageDeletePersistent": "该软件包已存储持久化的文件,通常用于配置或缓存数据之类的内容。 如果你继续执行,则将删除这些数据。",
"SETUP.RequiredPackageNote": "该软件包需要此依赖项以生效。",
"SETUP.RecommendedPackageNote": "建议使用此依赖项,可以增强该软件包的功能。",
"SETUP.PackageProgressCleanup": "软件包清理",
"SETUP.PackageProgressError": "错误",
"SETUP.WorldLaunchConnect": "载入世界数据中",
"SETUP.WorldLaunchConnectPackage": "载入软件包数据中",
"SETUP.WorldLaunchMigrateCore": "执行核心迁移中",
"SETUP.WorldLaunchMigrateSystem": "执行系统迁移中",
"SETUP.AdminLogIn": "登入",
"SETUP.CompressSocketLabel": "压缩 Web Socket 数据",
"SETUP.CompressSocketHint": "对 Websocket 从服务器发送到客户端的数据启用压缩。 建议开启以提高网络性能。",
"SETUP.DeleteNEDBLabel": "删除迁移后的 NEDB 文件",
"SETUP.HotReloadHint": "允许软件包热重载某些资产,如 CSS、HTML 和本地化的文件,而无需完全刷新。仅建议开发人员使用此设置。",
"PACKAGE.VersionHint": "版本字段标识此软件包的特定迭代。支持的版本格式允许使用以句号分隔的字符串或数字。",
"PACKAGE.DescriptionHint": "纯文本或 HTML 的说明,解释此软件包的作用和内容。",
"PACKAGE.URL": "软件包 URL",
"PERMISSION.CardsCreateHint": "允许具有此角色的用户在世界中创建新的卡片文档。",
"RULER.MovementNotAllowed": "不允许测量的移动路径",
"RULER.MovementCollision": "尝试的运动与至少一堵墙相撞。",
"SIDEBAR.SearchModeFull": "全文本搜索",
"SUPPORT.ModuleSubTypesUnavailableNoName": "<strong>{count}</strong> 个 {document} 不可用,因为 ID 为 “{name}” 的模组未激活",
"TABLE.NoAvailableResults": "从该表中无法抽出任何有效结果。",
"TOKEN.PrependAdjective": "在非链接指示物名称前添加形容词?",
"TOKEN.PrependAdjectiveHint": "例如:“愤怒的 {name}”"
}

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