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Fonts do not load correctly when using fyne in binary form #2

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andydotxyz opened this issue Feb 11, 2018 · 2 comments
Closed

Fonts do not load correctly when using fyne in binary form #2

andydotxyz opened this issue Feb 11, 2018 · 2 comments
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@andydotxyz
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andydotxyz commented Feb 11, 2018

The fonts do not seem to be packaged or found when running the "go build" output from a different directory.

@andydotxyz andydotxyz added this to Backlog in Walking skeleton Feb 16, 2018
@andydotxyz andydotxyz added the bug Something isn't working label Feb 17, 2018
@andydotxyz andydotxyz removed this from Backlog in Walking skeleton Mar 8, 2018
@andydotxyz andydotxyz self-assigned this Jun 6, 2018
@andydotxyz andydotxyz added this to To do in UI Toolkit via automation Jun 6, 2018
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I'm implementing a resource bundling capability that will mean we can ship fonts and images in the binary. That should resolve this issue.

@andydotxyz andydotxyz moved this from To do to In progress in UI Toolkit Jun 6, 2018
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Fonts are now bundled into fyne apps through the toolkit which resolves this issue.

UI Toolkit automation moved this from In progress to Done Jun 18, 2018
@andydotxyz andydotxyz added this to the Release 1.0 milestone Jan 25, 2019
andydotxyz referenced this issue in andydotxyz/fyne Oct 9, 2020
mgazza pushed a commit to codelaboratoryltd/fyne that referenced this issue Aug 3, 2023
@dweymouth dweymouth mentioned this issue Feb 18, 2024
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