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Fix several race conditions in internal/driver/glfw package #2048
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After testing a lot the test called w.charInput(w.viewport, 'd')
w.keyPressed(w.viewport, glfw.KeyTab, 0, glfw.Press, 0)
So, the question is should we also enqueue |
Yes I think that sounds correct |
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Seems like good improvements thanks
Description:
Fix several race conditions in internal/driver/glfw package.
To test this fix, run:
The flag
-gcflags=all=-d=checkptr=0
is to temporarily ignore the crash related to gl (#1957).Checklist: