Skip to content

g-bunny/SP17Code2

Repository files navigation

#BFADT Code 2: Procedurality & openFrameworks

PUDT 2112

Miri Park miri@newschool.edu

When: Mon 7:00PM - 9:40PM

Location: Arnhold Hall 55 W 13th St. Room 804

Prerequisite: PUDT 2110 Code 1

Course description:

This studio is a continuation of the principles and techniques taught in Code 1, with a focus on generative design, simulation, and toolkits for procedural and interactive art. Using C++ and openFrameworks as our creative coding environment, we will learn to simulate physical, natural, mathematical, scientific, and theoretical systems, and integrate existing frameworks ranging from physics engines to computer vision to projection mapping. In addition to exploring applications of creative coding, we will also gain a thorough understanding of programming processes, structures, paradigms, and algorithms that will broaden our understanding of not just what we can do with code, but demystify the what, why, and how of programmatic systems. The work expected in the course will be visually and conceptually impactful, with the goal to create dynamic, critical, and creative outcomes.

Learning Outcomes:

  1. Develop a proficiency in creative coding using openFrameworks
  2. Gain an understanding of programming history, practices, and systems.
  3. Procedurally and algorithmically simulate elements of the natural world in a digital environment.
  4. Use these skills to make works of computational art of creative and conceptual depth.

Course Schedule:

Week Date Overview
1 1/23 Introduction to openFrameworks, Hello World, building our first oF application.
2 1/30 Object oriented programming, simulating Newtonian kinematics: motion, forces, vectors
3 2/6 Math for code: trigonometry, Euclidean geometry, oscillations
4 2/13 Randomness, noise, fractals, patterns, and natural systems
2/20 No class, President's Day
5 2/27 Particle Systems, flocking, L-Systems
6 3/6 Taking a deeper look, how computer systems work beneath the hood. C++ without our convenient IDEs.
7 3/13 Midterm Presentations
3/20 No class, Spring Break
8 3/27 Memory management: pointers
9 4/3 animations, interpolations, lerp, imitating natural motion.
10 4/10 Box2D, electromagnetism, interaction between particles
11 4/17 Computer vision, image processing
12 4/24 Projection Mapping
13 5/1 Final proposals, workshop
14 5/8 Final Work session
15 5/15 Final Presentations

Recommended Readings and Resources

Grading Breakdown:

Assignment Description Points
Homework Assignments There will be weekly homework following all lectures. Homework is due the following class unless otherwise stated. 40
Midterm Midterm will be assigned after 5 weeks of class, and to be turned in on the 7th week of class. All midterms must be presented. 20
Final Students will propose their own ideas for a final project, within the guidelines of the class. All finals must be presented and turned in. 30
Attendance & Participation Attendance is mandatory. Any unexcused absence will result in a deduction of the participation grade. 3 tardies is equivalent to an absence, 3 absences is a letter grade deduction. 10
Total 100

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published