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Win Condition and Overall Theme #8
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Sounds very Factorio-ish. It could scale off of some secondary global resource, like pollution. We could also have very polluted areas constitute their own biome of sorts that spawn dangerous poison-themed enemies. I don't see this as an alternative to the Rimworld win, but rather as a complement.
This seems like the most reasonable progression curve to me because we'd have complete control over the McGuffin, and because designing a "final area" is simply too cool to pass on. |
As far as themes go, I'll elaborate a bit on your mechanite idea. With some awful made-up lore to back it up, because why not. Deep underground, at about Z-level 30 or so, if not deeper, we could add small veins of a precious ore - mechanite. Mechanite smithingAll body armor made from mechanite exhibits basic self-repairing properties, granting the user stacking passive regeneration but rating slightly below adamantine in terms of raw defense. It comes with two rune slots per piece. Weapons made from mechanite have a chance to destroy/corrode the enemy's equipment, but their damage, once again, rates below that of adamantine. They also have two rune slots. Mechanite craftingA new crafting station lets you create special runes out of mechanite and fabricated ingredients. These runes are orthogonal to those that spawn normally, and their effects are more in line with the themes of the mod. I picture them as electronic chips. A second crafting station lets you create jewelry out of mechanite and fabricated ingredients. I picture these as body augmentations or implants. Mechanite fabricationLets you create advanced components out of mechanite. Possibly a requirement for the win condition. Must elaborate further when more context is available. |
What should the overall theme and win condition be? (copying some discussion and ideas over from Discord)
Themes
Win Conditions
Keeper Things
Overall, I think we shouldn't spread too much for now... let's get a nice framework for a factory, everything you'd expect a factory game/mod to have, and a light theme that won't take years to implement.
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