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Update README.md
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gabrielcuvillier committed Aug 30, 2023
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Expand Up @@ -20,15 +20,15 @@ The purpose of this product is to be used as a tool in the Editor to analyze and
- [Screenshots](#screenshots)

## Usage
The functionality is exposed in the Editor as a Blueprint Actor: to instantiate a new Cornell Box, simply drag and drop the __BP_ParametricCornellBox__ blueprint in the scene. The newly instanced Box is then configurable through dedicated attributes in the _Details_ panel of the actor: dimensions, lighting setup, walls material and colors, and box contents.
The functionality is exposed in the Editor as a Blueprint Actor: to instantiate a new Cornell Box, simply drag and drop the __BP_CornellBox__ blueprint (in the Blueprints subfolder) in the scene. The newly instanced Box is then configurable through dedicated attributes in the _Details_ panel of the actor: dimensions, lighting setup, walls material and colors, and box contents.

![Img](Packaging/Images/BP_Icon.png)

Boxes are fully reconstructed each time one of their attributes is updated, allowing for interactive modification from within the Editor. This is done automatically by the blueprint construction script.

Take a look at the [Attributes section](#attributes) for a comprehensive list of features and available attributes.

An example map is provided in the Maps folder: _Demo.umap_. This map showcases various features through different Cornell Boxes instanced in the scene.
An example map is provided in the Maps subfolder: _Showcase.umap_. This map showcases various features through different Cornell Boxes instanced in the scene.

![Img](Packaging/Images/Demo.png)

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