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CharacterController from PhysX #377

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yangfengzzz opened this issue Jul 12, 2021 · 1 comment · Fixed by #818
Closed

CharacterController from PhysX #377

yangfengzzz opened this issue Jul 12, 2021 · 1 comment · Fixed by #818
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enhancement New feature or request high priority High priority issue physics Engine's physical system
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@yangfengzzz
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CharacterController is a kind of component from PhysX which will not respond to Newton's Law but the Input Controller.

@yangfengzzz yangfengzzz self-assigned this Jul 12, 2021
@yangfengzzz yangfengzzz added the enhancement New feature or request label Jul 12, 2021
@yangfengzzz yangfengzzz added this to To do in Physic system via automation Jul 12, 2021
@yangfengzzz yangfengzzz added this to the 0.7 milestone Jul 12, 2021
@yangfengzzz yangfengzzz added the physics Engine's physical system label Jul 12, 2021
@yangfengzzz
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There are PxBoxController and PxCapsuleController in PhysX, but Unity only support PxCapsuleController.

@yangfengzzz yangfengzzz added the medium priority Medium priority issue label Jul 14, 2021
@GuoLei1990 GuoLei1990 modified the milestones: 0.7, 0.8 Feb 7, 2022
@GuoLei1990 GuoLei1990 added high priority High priority issue and removed medium priority Medium priority issue labels Feb 7, 2022
@yangfengzzz yangfengzzz linked a pull request May 9, 2022 that will close this issue
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@yangfengzzz yangfengzzz linked a pull request Jun 6, 2022 that will close this issue
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@yangfengzzz yangfengzzz removed a link to a pull request Jun 6, 2022
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Physic system automation moved this from To do to Done Jun 16, 2022
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Labels
enhancement New feature or request high priority High priority issue physics Engine's physical system
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