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Real-time Augmented Reality Data Visualization based on Unity, IATK, and Vuforia

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ARdavis

Augmented Reality Data Visualization based on Unity, IATK, and Vuforia

Overview

This project showcases an innovative approach to data visualization using Augmented Reality (AR) with Unity, leveraging the capabilities of the Immersive Analytics Toolkit (IATK) and Vuforia. It aims to provide users with immersive and interactive data visualization experiences, enhancing understanding and engagement with complex datasets.

Program preview

Frame 12

Features

  • Augmented Reality Visualizations: Utilizes AR to bring data visualizations into the real world, offering a new dimension of interaction.
  • IATK Integration: Employs the Immersive Analytics Toolkit for efficient and flexible data visualization within Unity.
  • Vuforia Support: Leverages Vuforia for robust AR tracking and image recognition, ensuring a seamless user experience.

Getting Started

Prerequisites

Installation

  1. Clone the repository:
    git clone https://github.com/galn14/ARdavis.git

  2. Open the project in Unity:

  • Launch Unity Hub.
  • Click on 'Add' and select the cloned project directory.
  • Select the appropriate Unity version and open the project.
  1. Import Vuforia Engine AR:
  • Download the Vuforia Engine AR package from the Vuforia website.
  • In Unity, go to Assets > Import Package > Custom Package and select the downloaded package.
  1. Import IATK:
  • Download the IATK package from its Github repository.
  • Import it into your Unity project as you did with Vuforia.

Configuration

  • Vuforia Setup:
  • Go to Window > Vuforia Configuration.
  • Add your Vuforia license key and set up your database as per your project needs.
  • AR Visualization Setup:
  • Use the IATK tools within Unity to create your data visualizations.
  • Apply Vuforia AR tracking to integrate these visualizations into the AR environment.

Team

A big thank you to the team who have helped make this project possible:

License

This project is licensed under the MIT License - see the LICENSE.md file for details.

Acknowledgments

  • Unity Technologies for the Unity Engine.
  • The IATK team for their immersive analytics toolkit.
  • Vuforia Engine AR for their AR development platform.