-
-
Notifications
You must be signed in to change notification settings - Fork 235
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
no space left on device #191
Comments
Running out of disk space is a fairly common issue with Android builds (maybe we should add it https://game.ci/docs/troubleshooting/common-issues). I use a script like this to free up some additional space on my Android builds:
If freeing disk space like this doesn't work for you, you may need to try using a self-hosted runner that has more disk space. |
Additional method here Yea, we should probably make a quick script that serves as an example for cleaning up 20GB, 35GB or 75GB (more needed means it will take quite a bit longer). I'm not sure if turning off swapfile is recommended or not. |
@matrix3d Were you able to workaround this issue? I'm just curious as to what solution you used, for when others have the same issue. |
https://github.com/matrix3d/buildu3d/blob/main/.github/workflows/android.yml it is work
|
replace the docker rmi line with this So all together it looks like:
|
Adding a link here for reference as this might be helpful for others: |
The text was updated successfully, but these errors were encountered: