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Game Design Toolkit (game-graph-library)

This is the repository accompanying my Master's Thesis in Games Engineering.

The developed tool can be used to model game systems (e.g. worlds, quests, ...) as graphs


Structure

We have split the project into two solutions. The main library can be found in the GDT folder while the examples and tests can be found in GDT.Test

Examples

To get started have a look at the two largest examples

  • Graph: YamlStorageTests.cs
  • Pipeline: IslandsGenerationTests.cs Island Pipeline Example