Releases: gamemstr/gamemstr-common
Releases · gamemstr/gamemstr-common
0.2.0-alpha.2
This is a pre-release, there are likely to be many breaking changes before the full v0.2.0 release
Changes marked with * are breaking since the previous release
What's Changed
- Session by @jwolff52 in #9
How to use in your project
To get the most recent stable version run cargo add gamemstr-common
Add this version to your project by pasting the following line into the [dependencies]
section of your Cargo.toml
gamemstr-common = "0.2.0-alpha.2"
Full Changelog: v0.2.0-alpha.1...v0.2.0-alpha.2
v0.2.0-alpha.1
This is a pre-release, there are likely to be many breaking changes before the full v0.2.0 release
Changes marked with * are breaking since the previous release
Changes:
Added:
- More options to
Alignment
enum - Item Tests
- Apache 2.0 LICENSE
- Strum to some
Enums
Removed:
- Maps from structs and replaced them with individual,
Option
al fields*
How to use in your project
Add this version to your project by pasting the following line into the [dependencies]
section of your Cargo.toml
gamemstr-common = "0.2.0-alpha.1"
To get the most recent stable version run cargo add gamemstr-common
Full Changelog: v0.1.0...v0.2.0-alpha.1
Initial Release
The initial release, the following data structures are supported, but not guaranteed to be finalized or complete.
- World
- Campaign
- Player
- Location
- Map
- NPC
- Campaign
- Item
- Action
- Attack
- Spell
- Creature
- Monster
Add this version to your project by pasting the following line into the [dependencies]
section of your Cargo.toml
gamemstr-common = "0.1.0"
To get the most recent version run cargo add gamemstr-common