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Releases: gamemstr/gamemstr-common

0.2.0-alpha.2

10 May 15:48
d2e8bfc
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0.2.0-alpha.2 Pre-release
Pre-release
This is a pre-release, there are likely to be many breaking changes before the full v0.2.0 release
Changes marked with * are breaking since the previous release

What's Changed

  • Session by @jwolff52 in #9

How to use in your project

To get the most recent stable version run cargo add gamemstr-common

Add this version to your project by pasting the following line into the [dependencies] section of your Cargo.toml

gamemstr-common = "0.2.0-alpha.2"

Full Changelog: v0.2.0-alpha.1...v0.2.0-alpha.2

v0.2.0-alpha.1

26 Apr 15:53
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v0.2.0-alpha.1 Pre-release
Pre-release
This is a pre-release, there are likely to be many breaking changes before the full v0.2.0 release
Changes marked with * are breaking since the previous release

Changes:

Added:

  • More options to Alignment enum
  • Item Tests
  • Apache 2.0 LICENSE
  • Strum to some Enums

Removed:

  • Maps from structs and replaced them with individual, Optional fields*

How to use in your project

Add this version to your project by pasting the following line into the [dependencies] section of your Cargo.toml

gamemstr-common = "0.2.0-alpha.1"

To get the most recent stable version run cargo add gamemstr-common

Full Changelog: v0.1.0...v0.2.0-alpha.1

Initial Release

16 Mar 15:01
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Initial Release Pre-release
Pre-release

The initial release, the following data structures are supported, but not guaranteed to be finalized or complete.

  • World
    • Campaign
      • Player
    • Location
    • Map
    • NPC
  • Item
  • Action
    • Attack
  • Spell
  • Creature
  • Monster

Add this version to your project by pasting the following line into the [dependencies] section of your Cargo.toml

gamemstr-common = "0.1.0"

To get the most recent version run cargo add gamemstr-common